Spells do Death Knight
- ReiserFS
- Macaco Admin
- Mensagens: 12231
- Registrado em: Ter Fev 18, 2003 8:32 pm
- Sexo: Masculino
- Main Char: Hellreiser
- Localização: Brasília - DF
- Contato:
Spells do Death Knight
SPELLS
O sistema de spells do Death Knight vai ser bem diferente dos sistema atuais (Mana, Energy e Rage). O DK possui 6 rune slots, que são preenchidos por três tipos de runas, Blood , Frost e Unholy . Usando alguma habilidade do DK normalmente ele usa uma ou mais runas. Cada runa é recarregada depois de 10 segundos que usada.
Runic Power é uma barra nova do DK, a cada vez que uma habilidade que use Runas for utilizada o DK vai gerar 10 Runic power (RP). O runic power é usado em certas habilidades. Essa barra não é igual ao Rage do warrior (apesar de começar zerada) ela é mais como Combo Points, você vai usando skills de runas e vai enchendo ela e ai usa skills que usem RP. Existem talentos que aumentam a geração de RP.
Death Knight
============================================================================
Damage Dealing
BLOOD
- Blood Strike
60% weapon damage instant strike
Deals 164 for every disease on the target
No cooldown
RP BASED - Dancing Runeblade TALENT
Summons a 'Dancing Runeblade' that lasts for 1 second per 5RP
Runeblade mimics all strikes you do, but not spells
1 minute cooldown
- Obliterate
Instant strike for 100% weapon damage
330 additional damage
122 additional damage per disease on the target but consumes all diseases.
No cooldown
FROST
- Frost Strike TALENT
100% weapon damage on next attack strike
75 bonus damage
10% chance to freeze target
Does damage as frost damage
No cooldown
- Howling Blast TALENT
777 instant damage spell
20 yards range
10 yards radius around target
Triple damage against frozen targets
30 second cooldown
NO COST - Deathchill TALENT
Causes all frost spells and abilities to have 100% crit for 6 seconds
2 minute cooldown
- Frozen RunebladeTALENT
Has chance to make target vulnerable to frost that stacks up to 10% additional damage taken
10 minute duration
UNHOLY
- Plague Strike
100% weapon damage instant strike
72 additional damage
Plagues the target, 704 damage over 12 seconds
No cooldown
- Degeneration
60% weapon damage instant strike
Plagues the target, 182 damage over 21 seconds
If the target has a HoT running, it is corrupted and removed
Damage dealt by the disease dramatically increased
No cooldown
- Death Strike
60% weapon damage instant strike
If a green-upwards target dies within 3 seconds of strike, DK is healed for 1310
No cooldown
RP BASED/40 MAX - Death Coil
Instant spell causing a maximum of 1230 damage
Can also heal a targetted friendly undead for a maximum of 1845 damage
Each 2% of RP increases DCoil damage up to the maximum (2% = 123 damage)
30 yard range
No cooldown
RP BASED - Unholy Blight TALENT
Instant cast that surrounds caster with insects, 10 yard radius
Lasts 1 second per 10 RP
Each second deals 76 damage
Applies a plague that can stack up to 3 times
1 minute cooldown
============================================================================
Tanking
BLOOD
NO COST - Blood Boil
Instant spell that 'errupts' all disease around caster
Consumes diseases and deals 104 damage (not specified if per disease)
Taunts for 3 seconds on any effected
15 second cooldown
- Rune Tap TALENT
Converts blood rune to 10% HP
1 minute cooldown
FROST
- Icy Touch
Instant spell that deals 509 frost damage
Reduces enemy attack and casting speeds by 15% for 20 seconds
20 yards range
6 second cooldown
20 RP - Icebound Fortitude
Lasts 12 seconds
Reduces damage taken by 50% and grants stun immunity
Cannot be used during stun
1 minute cooldown
UNHOLY
- Anti-Magic Shell
Instantly shields caster, reducing next spell's damage by 75%
Damage done converted into runic power
Only one spell can be absorbed
Five second duration
20 second cooldown
- Anti-Magic Zone TALENT
Instantly places 'large' zone on the ground that protects anyone inside
20 yard cast range
Absorbs 75% of the next harmful spell cast upon anyone within the zone
Absorbs up to a maximum of 10k damage
Lasts 30 seconds
15 second cooldown
NO COST - Death Grip
Instantly pulls target towards the caster and taunts for 3 seconds
8-30 yards range
Increases chance of Mortal Kombat macros by 95%
35 second cooldown
- Bone Armour TALENT
Instantly surrounds caster by 4 'bones'
Each bone absorbs 40% damage of an attack, which consumes the bone
5 minute duration
30 second cooldown
- Lichborne TALENT
Makes caster undead creature-type for 30 seconds
Undead creature-type makes you immune to charm, sleep and fear effects
While Lichborne enemies attacking you have a 25% greater chance to miss
5 minute cooldown
- Pestilence
Spreads a disease from target to other enemies near the Death Knight
Causes bonus shadow damage
Less damage when no disease is present, or just one enemy
Cooldown unknown.
============================================================================
Summons
BLOOD
NO COST - Bloodworm TALENT
Originates from the "Infested Corpse" talent
30% chance on green-upwards target dying to summon 3-5 Bloodworms
Attacks enemies, all damage they deal heals you for equal amount
Last for 20 seconds or until killed
DANCING RUNEBLADE IS IN DAMAGE DEALING
UNHOLY
- Raise Dead
Instantly raises a Ghoul from targetted corpse
If corpse is not humanoid, reagent Corpse Dust is required
30 yard range
5 minute cooldown
RP BASED - Summon Gargolye TALENT
Gargoyle flies into area lasting for a maximum of 60 seconds
1 sec = 8 Runic Power
Bombards area with shadow damage augmented by caster's attack power
30 yard range
5 minute cooldown
NO COST - Shadow of Death TALENT
Upon death, Death Knight reanimates as a Ghoul
Lasts 45 seconds
NO COST - Summon Deathcharger
Summons an epic mount
3 second cast
- Army of the Dead
Channelled cast that summons a 'legion' of ghouls to fight by your side
10 minute cooldown
============================================================================
Utility, PvP and AoE Abilities
BLOOD
- Heart Strike TALENT
Next attack strike that lowers the target's total hit points for 30 seconds
20% of maximum health lowered
No cooldown
- Blood Tap
Activates a Blood Rune and converts it to a Death Rune
Death Runes can act as any rune
20 second cooldown
- Death Pact
Sacrifices an undead minion, healing caster for 2600
30 yard range
- Hysteria TALENT
Buffs target for 30 seconds with 20% increased physical damage
Target suffers 1% health damage per second for duration
Lasts 30 seconds
30 yard range
2 minute cooldown
- Mark of Blood TALENT
Places debuff on target, everytime the target hits someone, that someone is healed for 2% of their maximum health
3 minute duration
30 yard range
No cooldown
- Strangulate
Instantly 'strangulates' enemy, silencing target for up to 5 seconds
Deals up to 360 shadow damage at the end of the effect
30 yard range
30 second cooldown
FROST
- Chains of Ice
Instantly freezes target for 3 seconds
Target regains 10% of their movement speed every second after freeze wears off
20 yard range
16 second cooldown
RP BASED - Hungering Cold TALENT
Instantly freezes all enemies within 10 yards of the caster
Prevents all frozen from performing any action for 2 seconds per 10RP
Enemies considered frozen, but any damage will break the ice
1 minute cooldown
RP BASED/20 MAX - Mind Freeze
Instantly deals 100 frost damage and interrupts spellcasting
Interrupt effect lasts 4 seconds
Melee Range
Each 2RP adds 1 second of interrupt up to a total of 4 seconds
10 second cooldown
UNHOLY
- Death and Decay
Instant cast that affects an area with 100 shadow damage every second
10 second duration
Chance to cause any affected to cower in fear (not run)
Can apply a disease for 6 seconds
30 yard range
30 second cooldown
RP BASED - Corpse Explosion TALENT
Spends all available RP to cause a targeted corpse to explode
Can be improved via talents to deal 50% more damage and add a ignite-like disease effect
20 yard range
No cooldown
- Death Gate
Opens a gate to Ebon Hold
10 second cast
15 minute cooldown
O sistema de spells do Death Knight vai ser bem diferente dos sistema atuais (Mana, Energy e Rage). O DK possui 6 rune slots, que são preenchidos por três tipos de runas, Blood , Frost e Unholy . Usando alguma habilidade do DK normalmente ele usa uma ou mais runas. Cada runa é recarregada depois de 10 segundos que usada.
Runic Power é uma barra nova do DK, a cada vez que uma habilidade que use Runas for utilizada o DK vai gerar 10 Runic power (RP). O runic power é usado em certas habilidades. Essa barra não é igual ao Rage do warrior (apesar de começar zerada) ela é mais como Combo Points, você vai usando skills de runas e vai enchendo ela e ai usa skills que usem RP. Existem talentos que aumentam a geração de RP.
Death Knight
============================================================================
Damage Dealing
BLOOD
- Blood Strike
60% weapon damage instant strike
Deals 164 for every disease on the target
No cooldown
RP BASED - Dancing Runeblade TALENT
Summons a 'Dancing Runeblade' that lasts for 1 second per 5RP
Runeblade mimics all strikes you do, but not spells
1 minute cooldown
- Obliterate
Instant strike for 100% weapon damage
330 additional damage
122 additional damage per disease on the target but consumes all diseases.
No cooldown
FROST
- Frost Strike TALENT
100% weapon damage on next attack strike
75 bonus damage
10% chance to freeze target
Does damage as frost damage
No cooldown
- Howling Blast TALENT
777 instant damage spell
20 yards range
10 yards radius around target
Triple damage against frozen targets
30 second cooldown
NO COST - Deathchill TALENT
Causes all frost spells and abilities to have 100% crit for 6 seconds
2 minute cooldown
- Frozen RunebladeTALENT
Has chance to make target vulnerable to frost that stacks up to 10% additional damage taken
10 minute duration
UNHOLY
- Plague Strike
100% weapon damage instant strike
72 additional damage
Plagues the target, 704 damage over 12 seconds
No cooldown
- Degeneration
60% weapon damage instant strike
Plagues the target, 182 damage over 21 seconds
If the target has a HoT running, it is corrupted and removed
Damage dealt by the disease dramatically increased
No cooldown
- Death Strike
60% weapon damage instant strike
If a green-upwards target dies within 3 seconds of strike, DK is healed for 1310
No cooldown
RP BASED/40 MAX - Death Coil
Instant spell causing a maximum of 1230 damage
Can also heal a targetted friendly undead for a maximum of 1845 damage
Each 2% of RP increases DCoil damage up to the maximum (2% = 123 damage)
30 yard range
No cooldown
RP BASED - Unholy Blight TALENT
Instant cast that surrounds caster with insects, 10 yard radius
Lasts 1 second per 10 RP
Each second deals 76 damage
Applies a plague that can stack up to 3 times
1 minute cooldown
============================================================================
Tanking
BLOOD
NO COST - Blood Boil
Instant spell that 'errupts' all disease around caster
Consumes diseases and deals 104 damage (not specified if per disease)
Taunts for 3 seconds on any effected
15 second cooldown
- Rune Tap TALENT
Converts blood rune to 10% HP
1 minute cooldown
FROST
- Icy Touch
Instant spell that deals 509 frost damage
Reduces enemy attack and casting speeds by 15% for 20 seconds
20 yards range
6 second cooldown
20 RP - Icebound Fortitude
Lasts 12 seconds
Reduces damage taken by 50% and grants stun immunity
Cannot be used during stun
1 minute cooldown
UNHOLY
- Anti-Magic Shell
Instantly shields caster, reducing next spell's damage by 75%
Damage done converted into runic power
Only one spell can be absorbed
Five second duration
20 second cooldown
- Anti-Magic Zone TALENT
Instantly places 'large' zone on the ground that protects anyone inside
20 yard cast range
Absorbs 75% of the next harmful spell cast upon anyone within the zone
Absorbs up to a maximum of 10k damage
Lasts 30 seconds
15 second cooldown
NO COST - Death Grip
Instantly pulls target towards the caster and taunts for 3 seconds
8-30 yards range
Increases chance of Mortal Kombat macros by 95%
35 second cooldown
- Bone Armour TALENT
Instantly surrounds caster by 4 'bones'
Each bone absorbs 40% damage of an attack, which consumes the bone
5 minute duration
30 second cooldown
- Lichborne TALENT
Makes caster undead creature-type for 30 seconds
Undead creature-type makes you immune to charm, sleep and fear effects
While Lichborne enemies attacking you have a 25% greater chance to miss
5 minute cooldown
- Pestilence
Spreads a disease from target to other enemies near the Death Knight
Causes bonus shadow damage
Less damage when no disease is present, or just one enemy
Cooldown unknown.
============================================================================
Summons
BLOOD
NO COST - Bloodworm TALENT
Originates from the "Infested Corpse" talent
30% chance on green-upwards target dying to summon 3-5 Bloodworms
Attacks enemies, all damage they deal heals you for equal amount
Last for 20 seconds or until killed
DANCING RUNEBLADE IS IN DAMAGE DEALING
UNHOLY
- Raise Dead
Instantly raises a Ghoul from targetted corpse
If corpse is not humanoid, reagent Corpse Dust is required
30 yard range
5 minute cooldown
RP BASED - Summon Gargolye TALENT
Gargoyle flies into area lasting for a maximum of 60 seconds
1 sec = 8 Runic Power
Bombards area with shadow damage augmented by caster's attack power
30 yard range
5 minute cooldown
NO COST - Shadow of Death TALENT
Upon death, Death Knight reanimates as a Ghoul
Lasts 45 seconds
NO COST - Summon Deathcharger
Summons an epic mount
3 second cast
- Army of the Dead
Channelled cast that summons a 'legion' of ghouls to fight by your side
10 minute cooldown
============================================================================
Utility, PvP and AoE Abilities
BLOOD
- Heart Strike TALENT
Next attack strike that lowers the target's total hit points for 30 seconds
20% of maximum health lowered
No cooldown
- Blood Tap
Activates a Blood Rune and converts it to a Death Rune
Death Runes can act as any rune
20 second cooldown
- Death Pact
Sacrifices an undead minion, healing caster for 2600
30 yard range
- Hysteria TALENT
Buffs target for 30 seconds with 20% increased physical damage
Target suffers 1% health damage per second for duration
Lasts 30 seconds
30 yard range
2 minute cooldown
- Mark of Blood TALENT
Places debuff on target, everytime the target hits someone, that someone is healed for 2% of their maximum health
3 minute duration
30 yard range
No cooldown
- Strangulate
Instantly 'strangulates' enemy, silencing target for up to 5 seconds
Deals up to 360 shadow damage at the end of the effect
30 yard range
30 second cooldown
FROST
- Chains of Ice
Instantly freezes target for 3 seconds
Target regains 10% of their movement speed every second after freeze wears off
20 yard range
16 second cooldown
RP BASED - Hungering Cold TALENT
Instantly freezes all enemies within 10 yards of the caster
Prevents all frozen from performing any action for 2 seconds per 10RP
Enemies considered frozen, but any damage will break the ice
1 minute cooldown
RP BASED/20 MAX - Mind Freeze
Instantly deals 100 frost damage and interrupts spellcasting
Interrupt effect lasts 4 seconds
Melee Range
Each 2RP adds 1 second of interrupt up to a total of 4 seconds
10 second cooldown
UNHOLY
- Death and Decay
Instant cast that affects an area with 100 shadow damage every second
10 second duration
Chance to cause any affected to cower in fear (not run)
Can apply a disease for 6 seconds
30 yard range
30 second cooldown
RP BASED - Corpse Explosion TALENT
Spends all available RP to cause a targeted corpse to explode
Can be improved via talents to deal 50% more damage and add a ignite-like disease effect
20 yard range
No cooldown
- Death Gate
Opens a gate to Ebon Hold
10 second cast
15 minute cooldown
- Hericsson
- Chimpanzé Manco de Muleta
- Mensagens: 1194
- Registrado em: Seg Abr 14, 2008 12:54 pm
- Sexo: Masculino
- Main Char: Hericsson
- Localização: Curitiba/PR
Re: Spells do Death Knight
Obrigado pelas informações Reiser! Muito show as skills!
Bem roubada mesmo! Mas eu to gostando!loganso escreveu:Classe robada desgraçada!!!!
-
- Macaco Pelado do Saco Enrugado
- Mensagens: 412
- Registrado em: Sáb Out 20, 2007 12:59 am
- Sexo: Masculino
- Main Char: Boidanado
- Localização: São Carlos
Re: Spells do Death Knight
HAEuhaUEHuAEHuh ng viu isso? xDNO COST - Death Grip
Instantly pulls target towards the caster and taunts for 3 seconds
8-30 yards range
Increases chance of Mortal Kombat macros by 95%
35 second cooldown
- ReiserFS
- Macaco Admin
- Mensagens: 12231
- Registrado em: Ter Fev 18, 2003 8:32 pm
- Sexo: Masculino
- Main Char: Hellreiser
- Localização: Brasília - DF
- Contato:
Re: Spells do Death Knight
Sci escreveu:HAEuhaUEHuAEHuh ng viu isso? xDNO COST - Death Grip
Instantly pulls target towards the caster and taunts for 3 seconds
8-30 yards range
Increases chance of Mortal Kombat macros by 95%
35 second cooldown
Lol eu nem vi
- Hericsson
- Chimpanzé Manco de Muleta
- Mensagens: 1194
- Registrado em: Seg Abr 14, 2008 12:54 pm
- Sexo: Masculino
- Main Char: Hericsson
- Localização: Curitiba/PR
Re: Spells do Death Knight
WTF?? haauhuhaauhSci escreveu:HAEuhaUEHuAEHuh ng viu isso? xDNO COST - Death Grip
Instantly pulls target towards the caster and taunts for 3 seconds
8-30 yards range
Increases chance of Mortal Kombat macros by 95%
35 second cooldown
- Hericsson
- Chimpanzé Manco de Muleta
- Mensagens: 1194
- Registrado em: Seg Abr 14, 2008 12:54 pm
- Sexo: Masculino
- Main Char: Hericsson
- Localização: Curitiba/PR
Re: Spells do Death Knight
Boa! uhauhauhaauhuahuha
- Palmito
- Urangutango careca com franja na testa
- Mensagens: 1546
- Registrado em: Sex Out 13, 2006 1:31 am
- Sexo: Masculino
- Contato:
Re: Spells do Death Knight
Já há alguma definição sobre qual build será tank, dps, pvp?
Tava dando uma olhada, mas é muito difícil definir.
Tava dando uma olhada, mas é muito difícil definir.
- ReiserFS
- Macaco Admin
- Mensagens: 12231
- Registrado em: Ter Fev 18, 2003 8:32 pm
- Sexo: Masculino
- Main Char: Hellreiser
- Localização: Brasília - DF
- Contato:
Re: Spells do Death Knight
O mais falado era que Frost seria para Tank, Blood para PvP e Unholy para DPS, mas depois de um zilhao de mudanças eu nem sei pois já tou vendo Unholy tankando, Blood pra DPS, Frost pra PVP, Unholy como PVP e por ai vai.Palmito escreveu:Já há alguma definição sobre qual build será tank, dps, pvp?
Tava dando uma olhada, mas é muito difícil definir.
- Palmito
- Urangutango careca com franja na testa
- Mensagens: 1546
- Registrado em: Sex Out 13, 2006 1:31 am
- Sexo: Masculino
- Contato:
Re: Spells do Death Knight
Eu tava dando uma olhada, parece que vai ser meio misto tudo mesmo, Salgado.
Por exemplo: comecei achando que Frost seria bom pra tankar, mas depois vi que nas outras builds tem talentos de tank tb. Blood começa como DPS normal, mas depois vira PVP totalmente. Unholy parece ser dps, mas com spell.
Acho que, no fim das contas, cada build vai dividir pontos entre as 3 árvores.
Por exemplo: comecei achando que Frost seria bom pra tankar, mas depois vi que nas outras builds tem talentos de tank tb. Blood começa como DPS normal, mas depois vira PVP totalmente. Unholy parece ser dps, mas com spell.
Acho que, no fim das contas, cada build vai dividir pontos entre as 3 árvores.
- Palmito
- Urangutango careca com franja na testa
- Mensagens: 1546
- Registrado em: Sex Out 13, 2006 1:31 am
- Sexo: Masculino
- Contato:
Re: Spells do Death Knight
Tava vendo agora a build e fiz essa para DPS.
http://wotlk.wowhead.com/?talent=jfVMVZZfM0Itfogc0Mcsut
Não sei ainda pra que a frost serve, deve ser para tank mesmo.
http://wotlk.wowhead.com/?talent=jfVMVZZfM0Itfogc0Mcsut
Não sei ainda pra que a frost serve, deve ser para tank mesmo.
- Andrex
- Mico de Circo
- Mensagens: 271
- Registrado em: Sex Jan 12, 2007 2:13 am
- Sexo: Masculino
- Main Char: Andrexxx AKA Omnni
- Localização: Sorocaba - SP
Re: Spells do Death Knight
eu vi no video... vc da o pull no mob puxando ele pro seu lado e ainda da taunt? OMFG NERF DK!Sci escreveu:HAEuhaUEHuAEHuh ng viu isso? xDNO COST - Death Grip
Instantly pulls target towards the caster and taunts for 3 seconds
8-30 yards range
Increases chance of Mortal Kombat macros by 95%
35 second cooldown
-
- Mico de Circo
- Mensagens: 271
- Registrado em: Qua Set 05, 2007 2:54 pm
- Sexo: Masculino
- Main Char: Tempuss
Re: Spells do Death Knight
Para fazer um DK tera q upar desde o level 1 ou tera algum level para isso????