Spell Hit Rating em Raids

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O_Cabelo
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Spell Hit Rating em Raids

Mensagempor O_Cabelo » Seg Nov 12, 2007 9:57 pm

Hit rating and spell hit rating are one of the best ways to increase DPS against raid bosses. As raid bosses are considered level 73, you have a much higher chance of your attacks missing than normal. Additionally, hit rating tends to be a "cheap" stat when gear is itemized, meaning that an equivalent amount of hit rating usually does more for your DPS than the same amount of critical hit rating.

However, eventually you have enough hit rating to never miss the boss, and accumulating more hit rating is unnecessary. This is usually referred to as hitting the "hit rating cap".

Base Spell Miss: 16%
Spell Hit % = spell hit rating / 12.6

Spells actually have a 17% chance to miss, but you cannot eliminate that last 1%, so the effective cap is 16%. This 1% does not apply to physical attacks.

The following is the amount of spell hit rating and hit rating you need to minimize misses for raid boss fights, depending on your class and talents.

---
Mage

Base: 202
w/ Elemental Precision (Fire/Frost): 164
w/ Arcane Focus (Arcane): 76


Mains informações no tópico do Viperrox:
http://www.killermonkeys.net/viewtopic.php?f=90&t=12829

Gostaria de enfatizar que Spell Hit Rating é MUITO importane para caster. Se você tem abaixo de 10% de Spell Hit Rating (já considerando os talentos mencionados acima) então você possui muito pouco. Corra atrás disso que seu DPS irá aumentar consideravelmente.

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