Classes Undocumented Changes (3.1)

HEEEEAAALL ME!
grun
Macaco Tatu Arara
Macaco Tatu Arara
Mensagens: 605
Registrado em: Dom Jul 06, 2008 6:39 pm
Sexo: Masculino
Main Char: Grunbr
Localização: São Paulo, SP
Contato:

Classes Undocumented Changes (3.1)

Mensagempor grun » Qui Fev 26, 2009 11:52 am

{priest}

:arrow: Discipline

Skills

* Divine Spirit is now a baseline spell.

Talents

* Penance (Tier 11) Damage increased slightly across all ranks.
* Grace (Tier 9) now lasts 15 sec. (Previously lasted 8 sec)
* Rapture (Tier 8 ) revamped. Now a 3 point talent. When your Power Word: Shield is completely absorbed or dispelled you are instantly energized with 1.5% of your total mana, and you have a 33% chance to energize your shielded target with 2% total mana, 8 rage, 16 energy or 32 runic power. This effect cannot occur once every 12 seconds.
* Focused Will (Tier 7) now increases spell critical strike chance by 1/2/3% in addition to its previous effect.
* Reflective Shield has been moved from Tier 7 to Tier 5. It is now a 2 point talent and causes 22/45% of the damage you absorb with Power Word: Shield to reflect back at the attacker.
* Enlightenment (Tier 6) is now a 3 point talent and now increases your total Spirit by 2/4/6% and increases your spell haste by 2/4/6%. (Previously a 5 point talent)
* Meditation (Tier 3) now increases mana regeneration by 17/33/50%. (Previously 10/20/30%)
* Improved Power Word: Fortitude (Tier 2) now also increases your personal stamina by 2/4%.
* Unbreakable Will (Tier 1) now reduces the duration of Stun, Fear, and Silence effects done to you by an additional 6/12/18/24/30%. (Previously 3/6/9/12/15%)
* *New Talent* Improved Flash Heal, Tier 7, 3 point talent - Reduces the mana cost of your Flash Heal by 5/10/15%, and increases the critical effect chance of your Flash Heal by 4/7/10% on friendly targets at or below 50% health.
* *New Talent* Soul Warding, Tier 5, 1 point talent - Reduces the cooldown of your Power Word: Shield ability by 4 sec, and reduces the mana cost of your Power Word: Shield by 30%.

:arrow: Holy

Skills

* Prayer of Healing is now a targeted spell that heals the target's party.
* Holy Nova mana cost reduced from 27% base mana to 22% base mana.

Talents

* Circle of Healing (Tier 9) healing increased across all ranks.
* Test of Faith (Tier 9) now increases healing by 4/8/12% on friendly targets at or below 50% health.
* Serendipity (Tier 8 ) changed to: When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 6/12/20%. Stacks up to 3 times. Lasts 20 sec.
* Holy Concentration (Tier 7) changed to: Your mana regeneration is increased by 16/32/50% for 8 sec after you critically heal with Flash Heal, Greater Heal, Binding Heal or Renew. (Previously had a chance to grant clearcasting effect)
* Blessed Resilience (Tier 7) increases the effectiveness of your healing spells by 1/2/3% along with its previous effect.
* Improved Holy Concentration (Tier 9) removed from the game.
* *New Talent* Empowered Renew, Tier 9, 3 point talent - Your Renew spell gains an additional 5/10/15% of your bonus healing effects, and your Renew will instantly heal the target for 5/10/15% of the total periodic effect.

:arrow: Shadow

Skills

* Shadowfiend now creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Damage taken by area of effect attacks is reduced, and the Shadowfiend has a reduced chance to be hit by spells and melee attacks. Lasts 15 sec.

Talents

* Dispersion (Tier 11) now clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
* Shadowform (Tier 7) now gives your Shadow Word: Pain, Devouring Plague, and Vampiric Touch spells the ability to critically hit.
* Darkness moved from Tier 6 to Tier 1.
* Silence (Tier 5) range increased to 30 yards. (Previously was 20 yards)
* Vampiric Embrace (Tier 5) now lasts 5 mins. (Previously lasted 1 min)
* Spirit Tap (Tier 1) now increases mana regeneration while casting by 87%. (Previously 50%)
* Improved Spirit Tap (Tier 1) increases mana regeneration while casting by 17/33%. (Previously 10/20%)
* *New Talent* Improved Devouring Plague, Tier 6, 3 point talent - Increases the periodic damage done by your Devouring Plague by 5/10/15%, and when you cast Devouring Plague you instantly deal damage equal to 5/10/15% of its total periodic effect.

fonte: mmochampion


Tiraram o clearcast que tinhamos chance quando dava crit, substituindo por mp5, eu ainda acho seja valido ter crit, mas vo continuar investindo tambem em haste, ainda mais com esse stack novo pra quando for usado fheal ou bh.

O talento de renew achei over.

Não conheço muito bem a build de disc... então, não tenho como dar uma opnião sobre as modificações

{fumado}

quem for tailor... vai receber uns novos recipes, caso queiram (se for um bom up), já é uma bora hora pra começar a investir no cooldown das specs.

http://static.mmo-champion.com/mmoc/ima ... tedawn.jpg
http://static.mmo-champion.com/mmoc/ima ... tpower.jpg
http://static.mmo-champion.com/mmoc/ima ... ippers.jpg
http://static.mmo-champion.com/mmoc/ima ... ippers.jpg
ImagemImagem

Avatar do usuário
Keller
Macaco Tatu Arara
Macaco Tatu Arara
Mensagens: 792
Registrado em: Seg Set 25, 2006 12:39 am
Sexo: Masculino
Main Char: Sancto
Contato:

Re: Classes Undocumented Changes (3.1)

Mensagempor Keller » Qui Mar 26, 2009 4:12 pm

Disc vai ganhar bastante crit, que se combinado com Divine Aegis e Inspiration vai ser um combo bem legal. O shield vai custar menos mana, mas com a mudança no Rapture os heals diretos não vão retornar mana, então tudo indica que a mana infinita dos disc priests vai acabar.

Quanto a shadow..só vejo melhoras. Só a possibilidade dos dots critarem já vai aumentar consideravelmente o DPS. O dot Devouring Plague corresponde á 13% do meu DPS single target. Com os 3 pontos no improved, meu DPS single deve aumentar em torno de 4%. Juntando com os crits dos dots eu espero um aumento de 15-20%.

EDIT: Agora que vi..vão tirar o bônus dmg dos dots baseado no crit. Vai ficar quase na mesma. Vamos ver se aumenta pelomenos uns 10% no DPS...
Imagem


Voltar para “WOW: Priests”

Quem está online

Usuários navegando neste fórum: Nenhum usuário registrado e 1 visitante