Novidades para Rogues com a chegada da expansão

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Infecto
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Novidades para Rogues com a chegada da expansão

Mensagempor Infecto » Seg Set 15, 2008 11:28 am

* Anesthetic Poison now also dispels one Enrage effect on the target.
* Blade Twisting (Combat) now cause all damaging melee attacks to have a 10% chance to daze for 4/8 seconds movement speed reduced by 70%.
* Camouflage (Subtlety) reduced to 3 ranks for 5/10/15% speed and 2/4/6 secs off the cooldown of Stealth.
* Cloak of Shadows cooldown increased to 1.5 min.
* Crippling Poison reduced to 1 rank, slowing movement by 70%.
* Dagger Specialization (Combat) renamed Close Quarters Combat, moved to tier 3, now increases critical strike chance with Daggers and Fist Weapons by 1/2/3/4/5%.
* Damaging poisons now scale with attack power.
* Deadened Nerves (Assassination) reduced to 3 ranks, now reduces all damage taken by 2/4/6%.
* Deflection (Combat) reduced to 3 ranks, increasing parry by 2/4/6%.
* Disarm Trap range increased to 20 yards, cast time reduced, now requires stealth.
* Dual Wield Specialization (Combat) moved to tier 1.
* Elusiveness (Subtlety) moved to Tier 3, now reduces cooldown of Vanish and Blind by 30/60 sec and Cloak of Shadows by 15/30 sec.
* Energy regeneration should now be smoother.
* Endurance (Combat) now reduces cooldown of Evasion and Sprint by 30/60 secs.
* Envenom now also increases your chance to apply poisons by 25% for 2-6 seconds (based on combo points).
* Evasion, Sprint and Vanish cooldowns reduced to 3 min.
* Find Weakness (Assassination) is now a passive talent, reduced to 3 ranks, increases damage of offensive abilities by 3/6/9%.
* Fist Weapon Specialization (Combat) removed.
* Fleet Footed (Assassination) now reduces duration of movement impairing effects by 25/50% rather than increasing resist chance.
* Gouge is now only 1 rank and causes damage based on attack power.
* Improved Ambush (Subtlety) moved to Tier 4, reduced to 2 ranks for 25/50%.
* Improved Eviscerate (Assassination) now increases damage by 7/14/20%.
* Improved Expose Armor (Assassination) now reduces the energy cost by 5/10, no longer increases duration.
* Improved Poisons (Assassination) now increases chance to apply poisons by 5/10/15/20/25%.
* Improved Slice and Dice (Combat) reduced to 2 ranks, increases duration by 25/50%.
* Improved Sprint (Combat) moved to Tier 4.
* Initiative (Subtlety) moved to Tier 4, increased to 33/66/100% chance.
* Kick is now only 1 rank and no longer causes damage.
* Lethality (Assassination) now also affects Riposte.
* Lightning Reflexes (Combat) moved to tier 4.
* Mace Specialization (Combat) no longer stuns enemiesnow ignores 3/6/9/12/15% of target's armor.
* Master of Deception (Subtlety) reduced to 3 ranks.
* Mind-Numbing Poison reduced to 1 rank, slowing casting speed by 60%.
* Murder (Assassination) moved to tier 6, increases damage by 2/4%.
* Mutilate (Assassination) no longer requires you be behind the target.
* Nerves of Steel (Combat) now reduces damage taken while Stunned or Feared by 15/30%.
* Opportunity (Subtlety) reduced to 2 ranks for 10/20%.
* Pick Lock and Disarm Trap no longer require Thieve's Tools.
* Poisons skill removed. All finished poisons are available on vendors rather than created by the rogue.
* Precision (Combat) now also increases chance to hit with poison attacks by 1/2/3/4/5%.
* Premeditation (Subtlety) duration increased to 20 seconds, cooldown reduced to 20 seconds.
* Preparation (Subtlety) no longer refreshes the cooldown of Premeditation.
* Relentless Strikes (Assassination) moved to Tier 1 Subtlety, made 5 ranks for 4/8/12/16/20% chance.
* Riposte (Combat) now slows the target's melee attacks by 20% instead of disarming them, awards one combo point.
* Serrated Blades (Subtlety) moved to Tier 3.
* Setup (Subtlety) chance to gain a combo point increased to 33/66/100%.
* Shadowstep (Subtlety) is no longer usable while rooted.
* Surprise Attacks (Combat) now also increases Hemorrhage damage.
* Vanish no longer requires the reagent Flash Powder.
* Vigor (Assassination) moved to Tier 3.
* Vile Poisons (Assassination) reduced to 3 ranks, now increases damage of poisons and Envenom by 7/14/20% and increases dispel resistance by 10/20/30%.
* Wounding Poison no longer stacks, reduces healing by 50%.

Lembrando que essas modificações estarão ativas já no próximo patch (esse gigante que estamos tentando baixar..eheheh).

Fonte: http://www.mmo-champion.com/

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bslindoso
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Re: Novidades para Rogues com a chegada da expansão

Mensagempor bslindoso » Qua Set 17, 2008 10:41 am

PQP Adorei as mudanças, só não gostei mesmo dos seguintes nerfs:

* Cloak of Shadows cooldown increased to 1.5 min.
* Shadowstep (Subtlety) is no longer usable while rooted.

Mas dá pra viver com isso.. kkkkkkkkkkkkkk

O resto dos buffs tão foda! Principalmente os reajusted nos cooldowns de algumas skills hahaha
Bolhadino, 80 {belf_male} - {paladin} - Warsong
Hanniza, 70 {belf_female} - {rogue} - Warsong
Caradexita, 70 {undead_male} - {warlock} - Demon Soul

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Infecto
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Re: Novidades para Rogues com a chegada da expansão

Mensagempor Infecto » Qua Set 17, 2008 11:24 am

Acho que a própria recovery de energy vai ficar melhor agora, pelo que eu ouvi falar! Também curti as mudanças, agora tá mais fácil pra mudar de arma sem mudar muito sua spec, e isso é bacana. Uma coisa que eu andei reparando é que estão fazendo mta fist legal pra rogue..... acho que em breve deixarei as espadas de lado..eheheheheh

É pra se pensar! :hmm:

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Jubeidono
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Re: Novidades para Rogues com a chegada da expansão

Mensagempor Jubeidono » Qui Set 18, 2008 11:17 am

Infecto escreveu:..... acho que em breve deixarei as espadas de lado..eheheheheh


B L A S F E M I A

¬¬
Imagem

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Infecto
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Re: Novidades para Rogues com a chegada da expansão

Mensagempor Infecto » Qui Set 18, 2008 12:04 pm

Eu disse ACHO, e não que trocarei com certeza! auhauhauhuha

I love swords! <3

:mrgreen:

Jubeidono escreveu:
Infecto escreveu:..... acho que em breve deixarei as espadas de lado..eheheheheh


B L A S F E M I A

¬¬

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Ugrum
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Re: Novidades para Rogues com a chegada da expansão

Mensagempor Ugrum » Qui Set 25, 2008 9:29 pm

Jubeidono escreveu:
Infecto escreveu:..... acho que em breve deixarei as espadas de lado..eheheheheh


B L A S F E M I A

¬¬



!
Swords FTW!
Doido pra voltar a jogar essa budega... jogar com meu roguezinho noob com off hand de gladiator e Blinkstrike linda na main hand uahsuhsauha.

* Mace Specialization (Combat) no longer stuns enemiesnow ignores 3/6/9/12/15% of target's armor.
=(

* Nerves of Steel (Combat) now reduces damage taken while Stunned or Feared by 15/30%.
=)
O que é um peido pra quem já tá cagado?


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