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Gathering Professions
Introduction
Mining Herbalism Gathering
Routes Skinning Gathering
Zones Levels 1-10 Gathering
Zones Levels 20-30 Gathering
Zones Levels 30-40 Gathering
Zones Levels 40-50
Introduction Perhaps the simplest method of
farming gold is to use both your professions early in the game for
gathering professions, such as Mining, Herbalism and Skinning. The
time to gather is only seconds away from your normal XP grind and
after smelting the ore into bars, stacking your leather and herbs,
you can sell them in the Auction houses of Ironforge or Ogrimmar for
some decent cash. Alchemy and Mining seem to sell better in the
early game, but ultimately the choice is at your discretion, so
we’ll put together some numbers in order to help you make a more
informed decision.
Also, you’ll want to download and install some
Custom Tradeskill UI’s; Curse’s Gatherer UI http://www.curse-gaming.com/mod.php?addid=44
is an excellent choice for Miners and Herbalists. This UI
automatically logs any ore/herb deposits you come across while
adventuring. The deposits are marked by green or red circles on your
world/mini map and if you place your cursor over a symbol, the UI
will tell you what resource (Silverleaf, Copper etc) can be farmed
from that deposit. The UI will even give you an estimate of how long
it will take to refresh the deposit and how many units are
available. This makes gathering especially easy once you have
leveled up your skill. You can simply pull up a world map and scan
which deposits you want to hit and plot out a route gathering all
your materials in minimal time.
Mining
Mining is a great cash cow because there are
multiple professions, which require various metal bars to create
items. Engineering and Blacksmithing (and more specialized weapon
smiths and armor smiths) assure a solid demand for metal bars in the
Auction House. Mining can also yield expensive gems and specialty
items. Plus the stones for blacksmithing can be vendored or sold in
the Auction House for decent cash.
You’ll also want to have an enchanter put a
modifier enchantment on your gloves to have +5 mining skill.
Here are some numbers regarding metal ore:
|
Metal Bar |
Skill Level |
Approx. AH Price
(each) |
|
|
1 |
4s70c |
|
|
65 |
3s33c |
|
|
65 |
5s |
|
|
75 |
15s |
|
|
125 |
15s |
|
|
155 |
24s |
|
|
165 |
25s |
|
|
175 |
17s |
|
|
230 |
42s50c |
|
|
230 |
72s |
|
|
250 |
25s25c |
Stones used in blacksmithing are also very
profitable and usually come in higher quantity than metal ore from
mineral veins.
|
Stone |
Found in |
Approx. AH Price
(each) |
|
|
Copper Vein |
80c |
|
|
Tin Vein |
8s33c |
|
|
Iron Vein |
6s |
|
|
Mithril Vein |
5s |
|
|
Thorium Vein |
15s-25s |
** Update : [Dense Stone] value have sky rocketed since the
Darkmoon Faire has been introduced in patch 1.6, These are required
for miners to earn Darkmoon tickets to build up faction and rewards.
A good idea is to save your stone until the faire arrive (1st week
of every month) then you can sell over double the average price.
Bear in mind that these prices are simply a
sampling and prices will vary and fluctuate on any given server
depending you population and rule set (pvp/pve). It is a good idea
to take a look at the prices in the AH on your server and modify
your farming strategy accordingly. http://www.thottbot.com/ is a
great research tool for finding mineral deposits; simple type a
mineral like Mithril into the search field and click the item at the
top, then select the zone you want to farm from a list. A map will
display all the mineral deposits in a zone. Depending on the
minerals you are farming, Mining can net you anywhere from 5g – 50g/
hour.
Arcane Crystal (level 55+)
With new profession recipes being released after
patch, mining strategies and server economies change. Mining [Arcane
Crystal] for blacksmithing is currently a booming business and
can be very profitable. [Arcane
Crystal] can fetch anywhere from 18g – 25g (20g seems to be
average) in the Auction House and are very much in demand right
now. [Arcane
Crystal] are rare, drop rate have been increased since patch
1.5 and are found in Rich Thorium Veins. Burning steps, Ungoro,
Winterspring, and Eastern Plaguelands seem to be hotspots for the
[Arcane
Crystal] drops. A good idea would be to wait till the server
population is low (late night or early morning) and farm the
thorium veins.
Herbalism
Herbalism Basics
Herbalism is another gathering profession that can
yield quite a bit of cash if you are willing to put the time into
farming. It’s not much and you can do it as you adventure. The
benefits are that herbs are abundant and they respawn quickly. As
mentioned in the Mining section, Curse’s Gatherer UI is extremely
helpful, as is http://www.thottbot.com/ Like
mining you can search for an herb and pull up zone maps for where to
find the deposits. Gatherer will then record them in your world map
so you don’t have to shift between http://www.thottbot.com/ and
Warcraft. Like mining you can put a +5 modifier enchantment on your
gloves to increase your Herbalism skill.
|
Stone |
Skill Level |
Approx. AH Price
(each) |
|
|
1 |
1s50c |
|
|
1 |
1s |
|
|
15 |
4s50c |
|
|
50 |
3s50c |
|
|
70 |
10s |
|
|
85 |
15s |
|
|
85 |
25s |
|
|
100 |
6s20c |
|
|
115 |
27s14c |
|
|
120 |
39s |
|
|
125 |
17s |
|
|
150 |
7s40c |
|
|
160 |
40s |
|
|
185 |
12s45c |
|
|
195 |
41s50c |
|
|
200 |
99s |
|
|
205 |
11s50c |
|
|
215 |
25s |
|
|
250 |
60s |
|
|
250 |
70s |
|
|
285 |
70s |
|
|
285 |
42s50c |
As you can see from chart, [Wild steelbloom] and [Kingsblood]are the most in demand among the
common plants. The problem is that most of these herbs are only
found in certain areas that may be farmed extensively by other
players. Grave moss, for instance, is only found in high
concentrations in Duskwood and Wetlands. Use http://www.thottbot.com/ to pull
up a map on where to find them. Wild Steelbloom can be found in
large quantities in Stranglethorn Vale and Arathi Highlands among
other areas. Ghost Mushrooms are found off of elite mobs in Maraudon
instances.
Gathering Routes
* Nerfed strategies, you can
only reset an instance 5x an hour.
If you are planning on gathering herbs and selling
them in the Auction House your route throughout Azeroth is important
since some zones are better for picking herbs than others. Time is a
factor as is zone population and risk of death. As mentioned before,
[Kingsblood] is one of the most profitable common
herbs because of demand from faction turn in quests for the Thorium
Brotherhood, and its use in healing and mana potions.
Alterac Mountains (level 35+) -
One of the best routes for gathering [Kingsblood] and other herbs while on the way ([Goldthorn], [Fadeleaf]) is to plot a route starting in the
Alterac Mountains and leading up into the Hinterlands. If you follow
the outer mountain ridge surrounding the Alterac ruins you can find
lots of Kingsblood plants. Follow the north road up into the
Hinterlands, and then follow the mountain ranges east to collect [Sungrass] and [Fadeleaf]. This route can net 20g from the
auction house for only 30-45 mins of collecting.
* Scarlet
Monastery (level 35+) - If you have a love of repetitive
tasks; you can even farm [Kingsblood] and [Fadeleaf] from the Scarlet Monastery instances.
Being a rogue will help though since you will need to stealth past,
or kill a few mobs first. Go to SM Library for [Fadeleaf], it’s a 100% spawn (second room)
resetting the instance every time you get one. To reset an instance
simply invite a friend, leave the instance, then leave the group.
For [Kingsblood] , go to the graveyard; there are 2
picking plants for [Kingsblood] in there, just pick, then reset. You
can make 20-30g/ hour this way.
Stranglethorn Vale (level 40+) -
Another nice little path is in the surrounding roads of Lake
Nazferiti in Stranglethorn Vale. [Fadeleaf] and [Kingsblood] are abundant around the lake and
surrounding coasts. [Wild steelbloom] grows in the northern and
western mountains. [Khadgar’s Whisker] grows through out
Stranglethorn Vale as well. A few rounds about the lake, mountains
and coast can net upwards of 100 gold per trip.
Blasted Lands (level 45+) -
Another route is Swamp of sorrows to Blasted Lands to collect [Fadeleaf] and [Gromsblood]. Take a look at the Swamp of sorrows
map of fadeleaf plants http://www.thottbot.com/?m=21502
If you start at the northern central area of the zone and move
southwest you will come across many fadeleaf plants to pick. This
path leads directly to the Blasted lands. If you follow the southern
road around the bend to Nethergarde keep there should be [Gromsblood] plants on the right and left. If you
are flying in via griffon it might be a good idea to follow the road
around Blasted lands and up into the swamp of sorrows, then double
back to Nethergarde keep for your exit. One of these runs can net
about 20-30g for a quick 30 mins of work.
* Dire Maul
(level 50+) - Farming Dire Maul east is also a decent place
for gathering herbs and you don’t even need Herbalism. Simply zone
in to the instance on the eastern side of Dire Maul and kill the
whip lashers to the left. They are pre-grouped and thus great
AoE’ing with a mage or warlock. The loot tables can be found on http://www.thottbot.com/ but the plants can drop
[Dreamfoil], [Briarthorn] and [Blindweed]. Additional drops like [Living Essence] and items can result in net gain
of 20-40g per hour depending on drops.
Skinning
Skinning can be a lucrative profession as well,
since like Mining and Herbalism, it takes little more than a few
seconds between adventuring. Here are some stats on leather supplies
and the level mobs you need to farm. Leather is in high demand
because Engineers, Tailors, Blacksmiths and of course Leatherworkers
need it to craft their goods.
|
Stone |
Mob Level |
Approx. AH Price
(each) |
|
|
1 - 16 |
2s |
|
|
1 - 16 |
3s19c |
|
|
17 - 30 |
3s |
|
|
17 - 30 |
5s |
|
|
31 - 40 |
7s |
|
|
31 - 40 |
14s |
|
|
41 - 50 |
7s50c |
|
|
41 - 50 |
12s |
|
|
50 - 60 |
15s |
|
|
50 - 60 |
15s |
Unfortunately, without leatherworking you can’t
make the higher end leather trade supplies. That’s ok because unless
you plan on going the route of elemental or tribal, leatherworking
as a compliment to skinning is not very profitable. However, staying
on the supply side and gathering resources with skinning can net you
some cash. The best way to gather the skins to place in the Auction
House is to farm skinnable humanoids. Farming skinnable humanoids
kills two birds with one stone. Being humanoids, the mobs will drop
coin. Skinnable corpses will allow you to glean some leather working
supplies for extra cash. Here are some spots to find higher-level
skinnable humanoids. If you decide to stick with skinning for
most of your career, you’ll want to pick up [Finkle’s Skinner] drops off of The Beast+ in Black Rock spire and adds +10 to
skinning. You can also put a skinning enchantment on your gloves for
+5 skill as well.
Hillsbrad Foothils (level 30+) -
In the central part of Hillsbrad foothills, north of Southshore,
you’ll find a cave with Cave Yeti and Ferocious Yeti. These mobs
drop decent coin about 1s a piece and they are skinnable. The yetis
also have a chance to drop dome decent loot. The yeti can even be
AoE farmed if you have a mage or warlock. Just gather them up with a
wand or have a melee do it. You can make 5-10g here per hour as a
good start.
Alterac Mountains (level 30+) -
Giant Yeti in Alterac Mountains will also yield a lot of leather and
coin since they are skinnable humanoids. You can find these mobs
around the mountains surrounding the Ruins of Alterac. They can be
skinned for [Heavy Leather] and [Heavy Hide] which sells moderately at 50s a
stack. You can make about 5-10g per hour here.
WinterSpring (level 45+) -
Winterspring is a good place to kill skinnable humanoids. The Ice
Thistle yeti around everlook and off into the East near the Ice
thistle caves will drop 4-6silver and can be skinned for rugged
leather. The Yeti also have loot tables with a few blue and purple
items.
There are lower level Feral Scar yeti in Feralas
also which are good for looting/skinning. The ones in the west
center area are around level 45 and the ones in the north Rage Scar
Vale area are 48-50. Skinning will only net about 5-10g per hour,
but the drops are an added bonus as is the skinning skill ups and XP
if you need them.
Un’Goro Crater – Devilsaur (Level
50+) - Devilsaur mobs are usually level 53 elites that
wander around the southern part of the zone near the entrance from
Tanaris. Skinning [Devilsaur Leather] can be extrememly profitable.
The leather sells for about 5g a piece. Devilsaur mobs are fairly
uncommon so it’ll take some tracking work (Hunters will do well
here) so you can hunt down 4-5 inside an hour for at least one
Devilsaur leather per piece which translates into 20-25g per
hour.
Block Rock Spire/Wetlands (level 55+)
- Later on, you’ll want to skin high level elite Dragonkin
mobs like Rage Talon Captain and Chromatic dragonspawn and in Black
Rock Spire to get Dragonscales, which are used for Dragonscale armor
and can fetch 1-3g each. There are also elite dragon mobs called Red
Dragonspawn in the easter mountain pass of the Wetlands. You can
skin Red Dragonscales off these as well. You can farm 20-40g/hour
depending on your group and how many dragons you can kill. Molten
Core (level 60) Molten core mobs will also yield [Core Leather] for Chromatic and Dark
Iron armor. Guilds usually run Molten Core raids and thus
designate a guild skinner to gather up the leather, so you’ll have
to be creative if you want to farm core leather. If you find a way,
these leathers will be very valuable.
Level
Progression
Gathering professions should occupy your two
primary profession slots on up into your 40’s. We’ve talked about
all the tips of the gathering progressions and how to make them
profitable from an end game perspective. However, as a new player or
simply a new character, it’s important to start out on the right
foot so that you can easily gather enough gold to purchase Spells,
Equipment and a Mount (level 40)
It’s important to start out knowing which zones
will be appropriate to level and gather items. It’s recommended that
as a novice player without any gold (Assuming a new player or new
server) start with two gathering professions, Skinning and Mining
are preferable since Herbalism supplies like Silverleaf and
Peacebloom don’t sell well in the Auction House. Leather supplies,
however, are in great supply and have a healthy demand from other
production professions as we have discussed. Mining starts out
fairly lucrative since the earliest metal you can mine is copper,
which as we said sells for at least 50s - 1g/stack. Also remember
to train Fishing, cooking, and First Aid as secondary professions
before you leave to start leveling. Characters that don’t have these
profession trainers in their starting cities may have to wait until
they are a few levels higher so they can travel to major cities like
Stormwind, Ironforge, Ogrimmar, The Undercity, etc. Remember to pick
up a fishing pole/skinning knife/mining pick as soon as you are
able. The reason you want to train all three secondary professions
is that you won’t have to spend silver on food and bandages, which,
over time, can add up and cut into your gold supply. You fish out
sustenance, cook it up at a local camp, fashion bandages from cloth
looted off of humanoids to heal yourself in battle. A frugal play
style will reward you in the end.
Gathering Zones Levels
1-10
Level Mining (65) Herbalism (50) Skinning
(50) Fishing (100) with buffs
Most any starting zone (levels 1- 10) will be
plentiful with copper veins, Silverleaf and Peacebloom plants,
humanoids for cloth and beasts for leather. Here are some zones that
are filled with all of these:
Trisfall Glades (Horde) Elwynn Forest
(Alliance) Dun Morogh (Alliance) Durotar (Horde)
Remember to utilize your downtime wisely, and farm
every bit of trade material you can. Granted at earlier levels you
will have limited pack space for equipment and quest items, that’s
why it’s important to farm the trade materials so you can buy pack
space. If you come across a body of water, spend a few minutes
fishing there for a food stock as well as some sill level increases.
This is another reason you want to spend your time wisely, as you
level your skill levels should increase also. Level zones and the
skill levels required for certain profession skills correspond. In
other words you won’t want to waste time going back to lower level
zones to farm skill-increases so its best to do it as early as
possible and continue throughout your adventuring.
Gathering Zones Levels
20-30
Level Mining (125) Herbalism (100) Skinning
(125) Fishing (150) with buffs
The Barrens A wide-open zone
with lush oases perfect for Silverleaf, Peacebloom plants. Also not
the Wailing caverns which house a fishing spot for Deviate fish,
which are explained in the Profitable Fish Section. Be sure to keep
a look out for the Cooking Recipe: Savory Deviate Delight when
killing humanoids.
Loch Modan A mountainous region
with many caves that are heavy on copper/tin veins, which can be
combined to make bronze, which sells very well. Also there are
plenty of plants for Herbalism. Within the Ironband Excavation site
there are copper and Iron deposits as well as named mobs that drop
green items for disenchant. If you haven’t already, it would be a
good time to start an alt, get to level 5 in an hour or two and take
up enchanting for disenchants as we will explain later.
Stonetalon Mountains Charred
Vale is an excellent mining spot for tin, iron and mithril
veins.
Wetlands Prime ground for
skinning leather, most mobs are beasts Crocolisks, Raptors, etc.
Stranglekelp (coast) and Briarthorn are abundant in this region.
Gathering Zones Levels
30-40
Level Mining (175) Herbalism (150) Skinning
(175) Fishing (200) with buffs
Scarlet Monastery Kingsblood
and Fadleaf instance grabs.
Stranglethorn Vale Around
Nazferiti Lake, Kingsblood, Khadgar’s Whisker
Alterac Mountains Route up into
Hinterlands for Kingsblood, Sungrass and Fadeleaf
Arathi Highlands Excellent zone
for Goldthorn, Mountainous area with Tin, Iron, and Mithril veins.
Some key areas are the Withebark Village, Drywhisker Gorge,
Bouldefist Outpost for veins, The northern mountain ranges for veins
and goldthorn. Burning exiles for Elemental Fire drops
Gathering Zones Levels 40-50
Level Mining (225) Herbalism (200) Skinning
(225) Fishing (300) with buffs
Blasted Lands Gather Gromsblood
and fadeleaf around the northern part of the zone and into Swamp of
Sorrows while XP grinding. Mithril veins are also scattered around
the surrounding mountain ranges.
Hinterlands Goldthorn,
Fadeleaf, and Sungrass gathering, Un’goro Skinning, Mining
Once you are well into your 40’s and 50’s it’s time
to put the gathering on hold. If you want to switch to other
crafting professions, now would be the time to do it, although you
should be aware that Gathering will always be the most profitable
professions and if you drop a profession you will need to backtrack
in lower level zones to build up your skill again, should you decide
to use them
again. |