
--> fix for debugprofile on dual core procs

--> faith 6 piece bonus

--> Onyxia fireball thingy might not be working properly (aoe people still losing threat)

--> Add "Knockback" from pre-Grobbulus trash.


--> Hunter: send highets value of pet or player perhaps.


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Hunter: misdirection. combat log line? "you cast misdirection on x." ?

Mage: Invisibility. Is it a stacking buff, once per second? Or will the one second ticks happen silently? Also, does it remove threat arithmetically or geometrically?

Shaman: Nature's Guardian. Comat log line? "You cast nature's guardian on x" ?

Paladin: What does Righteous Defense look like? (i.e. "cast" or "perform" ?)

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Warlock: Soul Shatter is "You cast Soulshatter."


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 ES still causes extra threat and FS doesn't.
2. Rockbiter is changed to a proc "Your Rockbiter Weapon hits xxx for xx" and still causes extra threat. I'm not sure if the extra threat is applied to the white dmg or not.
3. Elemental talent "Elemental Precision" reduces threat caused by Fire, Frost, and Nature spells by 3/7/10%. Not sure if this counts heals as Nature spells, but it at least applies to all dmg spells.


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Also let's update the master target class.

He should use autoattack data from mobs to peg targets, otherwise whoever they are targetting, or were most recently targetting.

