Mais infos do PB
Enviado: Dom Nov 07, 2004 12:32 pm
Friday 11.05.2004 [8:45AM]
Version 1.107 of the PB Server for AA has been released to our PB Master Servers for auto-update and to our website download page. This is a maintenance release.
Thursday 11.04.2004 [8:45PM]
Version 1.106 of the PB Server for AA has been released to our PB Master Servers for auto-update and to our website download page.
Release Notes for PB Server v1.106:
- when PunkBuster kicks a player, the message sent to other connected players will now show the last 4 characters of the kicked player's PB GUID after the player's name
- new setting "pb_sv_filewhitelist [game_subfolder] [file1] [file2] ... [fileN]" can be used by PB admins to limit the filenames allowed in a specific game subfolder; this can be used in conjunction with PB's MD5Tool to check filesizes and file signatures of the allowable files
- for AA, the [game_subfolder] parameter can be specified as an asterisk to signify that PB should whitelist the *.u files in each connected player's AA System folder; the v2.2 AA default set of *.u files are hardcoded into this version of the PB Server
Version 1.107 of the PB Server for AA has been released to our PB Master Servers for auto-update and to our website download page. This is a maintenance release.
Thursday 11.04.2004 [8:45PM]
Version 1.106 of the PB Server for AA has been released to our PB Master Servers for auto-update and to our website download page.
Release Notes for PB Server v1.106:
- when PunkBuster kicks a player, the message sent to other connected players will now show the last 4 characters of the kicked player's PB GUID after the player's name
- new setting "pb_sv_filewhitelist [game_subfolder] [file1] [file2] ... [fileN]" can be used by PB admins to limit the filenames allowed in a specific game subfolder; this can be used in conjunction with PB's MD5Tool to check filesizes and file signatures of the allowable files
- for AA, the [game_subfolder] parameter can be specified as an asterisk to signify that PB should whitelist the *.u files in each connected player's AA System folder; the v2.2 AA default set of *.u files are hardcoded into this version of the PB Server