03-01-2006, 01:03 AM Drake
03-02-2006, 02:18 AM DrakeStatus
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Overview of the current developing and some notes, this takes in consideration not only the C4 but the whole server (c1+c2+c3+c4) because since c1 many old areas have been changed (this count also for the missing necropolis):
Geodata: 85% done.
NPCData: 80% done.
- Artificial Intelligence C4: 50%
- Quests C4: 15%
NPCPositions: 80% done.
ITEMData: 100%
- Recipes C4: 100%
SKILLData: 80% done.
ClientSide: 99,5% done. Should be finished. (version not released)
New Loader: 40% done.
Custom Additions:
- Dye Special Quest: 100% (custom quest to make dyes)
- SA for Armors: 1%
- Powergems Special Quest: 30% (custom quest to enchant armors with SA)
- Boat Gludin-Rune / Rune-Gludin: 100%)
Many people asks about hair slot and dye slot: YES, they work as retail.
03-04-2006, 09:12 PM DrakeMade Oren ClanHall
Made Aden ClanHall
Made Innadril Castle
Added two new catacombs
Redone Coliseum
Added all weapons/armors C4
Added all our custom items/npcs/skills
Made 50% of the levels/exp/sp/stats of the C4 mobs.
Nearly finished the C4 Client Patch with all modded to fit DragonNetwork C4.
Currently working on finishing the client patch, then going make 1st layer of all the C4 areas.
After that we will start to make the Positions of the mobs on the C4 land and, meanwhile, rebuilding all the catacombs (no more falling from the ground), TOI, DevilIsland, Heine Town.
Then back to finish the other layers of the maps C4.
03-05-2006, 03:18 AM Drakealready modded engine.dll and serverside too since last week (about CP/HP /MP issue)
New development done... release date is every day neared
03-05-2006, 11:56 AM Drakeother updates:
giran castle and mathyr necropolis 100% redone (thanks to gigarent)
fixed a lot of stability issue and fixed all the weird bugs of the "You obtained something%" (they are clientside, i will release the fix on the next clientside update).
working dye and working hair slot, if you wanted to know... (already working since last week, btw, but i never said it.)
03-06-2006, 12:43 AM Drakeuhm, not Tattoos... i mean Dye:
(sorry but my videocard sucks)
so in the end you will be able to have 3 Dye and 2 Tattoos (at the same time)
03-06-2006, 06:23 PM Drakeother improvments:
full itemdata c4
started working on recipes c4 (yes, also S grade craftable)
global fix around skills/stacks/potions
two new quests (one for dyes and one for powergems)
started making a new custom stuff: SpecialAbilities for ARMORS.
03-07-2006, 03:43 AM Drakeafter the beta, luna will be wipped and will become 1x server
the other servers will NOT be wiped, of course.
03-07-2006, 03:36 PM DrakeGeodata day. rebuilded (but with few bugs) the whole Devil Island (fully visitable now).
Nearly finished rebuilding of Dark Omen Catacombs (not uploaded yet)
03-20-2006, 06:56 AM DrakeNew geodata fixes:
a) the darkelven coliseum (olympic stadium)
b) dark omen geodata fixed (no more falling)
now working on the Orc Barracks + Dawn Oracle
03-20-2006, 06:44 PM Drakeuhm... made Wall or Argos, made Rune, made Ketra Orc Outpost, made Barka Silenos Station, Made the map north of it, Made Screaming Swamp, Made Valakas Nest.
Now making the Imperial Graveyard.
woah, we miss only 5 maps then C4 world ready... (Grazing, Saints, HotSprings, Godad, BlazingPath)
03-20-2006, 06:44 PM DrakeGarden of Eva done, perfect.
Started working on Fishing now.
03-21-2006, 02:34 AM DrakeRebuilded also the whole Giants Cave, finally the outside is playable
03-21-2006, 10:08 AM DrakeToday made tons of npc positions for:
GoE, DI,Heine (remade), ToI (official 100%, but i don't like it... i will decide wich one to keep), BlazingSwamp, DevastedCastle, Border Outpost, Bandit Stronghold and a bunch of C4 maps (Rune and Godad too).
Now adding to every mob his weapon (no nice to see mobs swinging without nothing in hand) and fixing their heights and collision radius (no nice to see them fly)
03-21-2006, 10:08 AM DrakeToday made tons of npc positions for:
GoE, DI,Heine (remade), ToI (official 100%, but i don't like it... i will decide wich one to keep), BlazingSwamp, DevastedCastle, Border Outpost, Bandit Stronghold and a bunch of C4 maps (Rune and Godad too).
Now adding to every mob his weapon (no nice to see mobs swinging without nothing in hand) and fixing their heights and collision radius (no nice to see them fly)
03-21-2006, 11:22 AM DrakeFull TOI with Stairs (all of them + walls), just finished.
Ele até brincou quando perguntaram se ele dormiu, e ele falou que fica mais tempo on do que o servidor...hauhauahuahuahhuahRebuilded the whole pathnode system. Uhm... means no more stuck (i hope)