servers going up.
if for "player" side nothing (nearly) changed, serverside there is an huge change (around 10000 IDs have been reorganized, do that in the DB was quite problematic and risky... but seems all is fine after a lot of testing)
After this fix finally there should be no more "shop-crash" things (more stability for clients).
Also:
Placed no-pk area on the new towns, fixed the stacking of VS (now this skills works most with NORMAL blows, they will still give a small bonus to the TH blows but really minimal compared to before), fixed the Critical Damage SA that was stacking fully with the TH hits (that's why the TH was giving so much dmg, VS+CD=A_LOT), now it will works most with normal blows and it will give a small bonus when used with the critical skills of dagger users (like retail, check their news). Raised PDEF given by FFortress. Other minor tweakings.
In testing: Macro. Please don't fill it too much, no more than 6 commands for every macro (or can happen they will not work). Let me know if it works fine and the server don't become too much laggy.
EDIT: Many people complains saying "we don't have official tattoo but only the crappy ones". As i said before: we have BOTH.
Tattoos are a thing, Symbols are another. They gives also different bonus.
Tattoos are working since some months now, Symbols are working since 3 weeks BUT to make them you need the new drops, new droplist is coming soon (before i had to rebuild the IDs, now that the ID are fixed i can fill up the droplists)
O TH vai melhorar!?!?teremos uma esperança?ou não, vai foder de vez...
Ps.: isso foi postado ontem...só para quem não viu...