não sei c eh o caso do warlock, mas hunter e mage...vc usa dois talentos e só... c usar as 3 vc fica q nem pato ... anda, voa, nada, mas num faz nada direito....
o mage vai ser arcane + fire (21/0/30) = ( arcane/ice/fire)
meu hunter vai ser : 0/21/30 = ( beast/Marksmanship/survive)
eu tinha feito + ou - o calculo....acho q vc precisa de + ou - uns 180 pts pra preencher todos os talentos...como vc tem só 51 pts ....... prestem bastante atenção..pois pra resetar os talents pts...custa caro pacas..
o meu hunter vai ser assim .. depois de muitos foruns, video e battleground
http://www.wowhead.com/talent/?VZtVohtZcxwV0hhx
reparem q eu tive q colocar 1 pto em "efficiency", não teve jeito...esse pto foi pra completar os 15 pts, pre-rekisito pra ativar o "Mortal shot", escolhi o "efficiency", pois axei o menos ruim ...
olha a formula do calculo do meu critical damage do meu mortal shot..apenas de um talent do "marksmanship"
The base critical modifier is 100%. The Mortal Shots modifier of 30% is ADDED to that 100% BEFORE the damage is applied to the formula.
(Damage * (1+bonuses)) * (1+(Crit modifier + bonuses))= critical damage.
So:
In all below cases I'll use 1000 base damage
if you have 5/5 in mortal shots, it would be
(Damage * (1+0)) * (1+(100% + 30%)) = Critical damage
(1000 + (1)) * (1+(100% + 30%)) = Crit damage
1000 * (1 + 1.3)[130% = 1.3] = crit damage
1000 * 2.3 = crit damage
2300 = crit damage
evidente q as bases deve ser de um lvl 60 com items rox
apesar da minha classe ser baseada em agility...nos foruns q um hunter top lvl 60 vai ter + ou - 18% de possibilidade de critical....... ou seja a cada + ou - 5 tiros , 1 vai ser critical pra dar 2300 de damage com a skill "Aim shot"
Strength: Your least useful stat. You can be sure that an item which provides little other than strength is a bad Hunter item. For each point of strength, you gain 1 melee attack power and nothing else!
Agility: Your most useful stat. Items with high agility are the staple of your equipment. Each point of agility gives you 1 melee attack power, 2 ranged attack power, 2 armor, and a marginal amount of crit and dodge. If you have the Survival talent, Lightning Reflexes, each point of agility counts as 1.15 points.
Stamina: A basic stat useful to every class. More stamina equals more HP. Don't sacrifice *too* much agility for stamina, but make sure you have enough to survive the inevitable melee encounters you'll face. Each point of stamina gives you 10 HP.
Intellect: Yeap, you're a caster! Like it or not, almost all your abilities use mana. Each point of intellect gives you 15 mana and nothing else. In the past, we thought that Intellect affected the critical strike chance of certain Hunter abilities, but this has been disproven.
Spirit: Spirit, simply put, raises your mana and health regeneration rate. Unless you're a troll, spirit won't help you regenerate health when you're in combat. I'm not a math genius, so I'm not sure exactly how much mana regeneration 1 point of spirit provides! Take it if you can get it, but don't go out of your way to gain spirit.
Crits: Increasing your chance to crit by 1% requires about 53 agility. As such, items which flatly increase your chance to crit are very valuable to you. Strike a good balance between attack power and % chance to crit. More attack power means bigger crits, which help you kill things quickly.
Now that you know how the most common stats benefit you, you can start selecting gear for various purposes.
PvP: In PvP, you're going to take a beating no matter what you do. Your gear should provide a lot of Stamina, followed by Agility and then focus effects like +Crit, +Parry, and +Dodge. Extra mana helps you sustain battles longer, so go for +22 Intellect enchants on your weapons if you can afford them. A 'glass cannon' (Something which causes a lot of damage but is easily destroyed) does not fare well in most PvP.
os sets q eu vou usar ... c deus kiser
http://www.thottbot.com/?set=206
http://www.thottbot.com/?set=509
reparem e os set saão mail...depois do lvl 40 eu posso usar mail..e todos os huntes usaum... pelo q eu reparei