Formulas
Enviado: Seg Mar 06, 2006 10:23 am
Vou traduzir algumas formulas que peguei no site do Thottbot.
[table][mrow]Melee Attack Power[/table]
[table]
[mrow]Class [mcol]Attack Power Formula
[row]Warrior [col]Character Level*3+Strength*2-20
[row]Paladin [col]Character Level*3+Strength*2-20
[row]Rogue [col]Character Level*2+Strength+Agility-20
[row]Hunter [col]Character Level*2+Strength+Agility-20
[row]Shaman [col]Character Level*2+Strength*2-20
[row]Druid [col]Strength*2-20
[row]Mage [col]Strength-10
[row]Priest [col]Strength-10
[row]Warlock [col]Strength-10
[/table]
[table][row] info [mcol] Conteúdo postado pela Blizzard
[mrow]Agility [col]
- Increases Armor Class by 2 for every point of AGI.
- Increases the chance of a critical hit with melee and ranged attacks. The amount of the increase is dependant on both class and level. For most level 60 character classes, approximately 20 points of AGI will increase your critical hit chance by approximately 1%. Rogues require 29 AGI for an additional 1% critical hit chance, and Hunters require 53 AGI for an additional 1% critical hit chance, but both of these classes also gain attack power from agility and the items available to them typically have much higher amounts of AGI.
- Increases the chance to dodge an attack. The amount increased is dependant on both class and level. For most level 60 character classes, approximately 20 points of AGI will increase your chance to dodge by approximately 1%. Rogues only require 14.5 AGI for an additional 1% dodge chance. Hunters require 26.5 AGI for an additional 1% dodge chance, but Hunters typically have a high amount of agility, as well as an Aspect spell that further increases their chance to dodge attacks.
[mrow]Defense [col]
- Increases the chance of being missed by an attack.
- Increases the chance to dodge, parry, and block.
- Decreases the chance of being affected by a critical hit.
- Decreases the chance of being affected by a "crushing blow". Creatures that are higher level than your character can land crushing blows that deal increased melee damage. The chance of a crushing blow increases as the level difference between you and the opposing creature increases. Players never deal "crushing blows", only creatures.
[mrow]Attack Power [col]
- Attack power increases your base melee DPS by 1 for every 14 attack power.
- Strength increases your melee attack power by 2, except for rogues and Hunters. Rogues and Hunters gain 1 attack power per point of Strength, and 1 per point of Agility.
[mrow] More on defense [col]
each point of defense increases dodge, parry and block by 0.04%. Thus 100 defense is +4% dodge, +4% parry and +4% block, as well as the above mentioned reduction in crit/crush chance.
[/table]
[table][mrow]XP Per Level
[row]LevelXP = int((8*charlvl*mobxp)/100)*100
[row]MobXP = (charlvl*5) + 45, for a mob of the same level as the character
[/table]
[table]
[mrow]Damage Reduction
[row]( armor / ( armor + ( ( 85*level ) + 400 ) ) )
[/table]
É na verdade não traduzi nada, dei crtl+c e crtl+v, mas as tabelas ficaram legais
.
[table][mrow]Melee Attack Power[/table]
[table]
[mrow]Class [mcol]Attack Power Formula
[row]Warrior [col]Character Level*3+Strength*2-20
[row]Paladin [col]Character Level*3+Strength*2-20
[row]Rogue [col]Character Level*2+Strength+Agility-20
[row]Hunter [col]Character Level*2+Strength+Agility-20
[row]Shaman [col]Character Level*2+Strength*2-20
[row]Druid [col]Strength*2-20
[row]Mage [col]Strength-10
[row]Priest [col]Strength-10
[row]Warlock [col]Strength-10
[/table]
[table][row] info [mcol] Conteúdo postado pela Blizzard
[mrow]Agility [col]
- Increases Armor Class by 2 for every point of AGI.
- Increases the chance of a critical hit with melee and ranged attacks. The amount of the increase is dependant on both class and level. For most level 60 character classes, approximately 20 points of AGI will increase your critical hit chance by approximately 1%. Rogues require 29 AGI for an additional 1% critical hit chance, and Hunters require 53 AGI for an additional 1% critical hit chance, but both of these classes also gain attack power from agility and the items available to them typically have much higher amounts of AGI.
- Increases the chance to dodge an attack. The amount increased is dependant on both class and level. For most level 60 character classes, approximately 20 points of AGI will increase your chance to dodge by approximately 1%. Rogues only require 14.5 AGI for an additional 1% dodge chance. Hunters require 26.5 AGI for an additional 1% dodge chance, but Hunters typically have a high amount of agility, as well as an Aspect spell that further increases their chance to dodge attacks.
[mrow]Defense [col]
- Increases the chance of being missed by an attack.
- Increases the chance to dodge, parry, and block.
- Decreases the chance of being affected by a critical hit.
- Decreases the chance of being affected by a "crushing blow". Creatures that are higher level than your character can land crushing blows that deal increased melee damage. The chance of a crushing blow increases as the level difference between you and the opposing creature increases. Players never deal "crushing blows", only creatures.
[mrow]Attack Power [col]
- Attack power increases your base melee DPS by 1 for every 14 attack power.
- Strength increases your melee attack power by 2, except for rogues and Hunters. Rogues and Hunters gain 1 attack power per point of Strength, and 1 per point of Agility.
[mrow] More on defense [col]
each point of defense increases dodge, parry and block by 0.04%. Thus 100 defense is +4% dodge, +4% parry and +4% block, as well as the above mentioned reduction in crit/crush chance.
[/table]
[table][mrow]XP Per Level
[row]LevelXP = int((8*charlvl*mobxp)/100)*100
[row]MobXP = (charlvl*5) + 45, for a mob of the same level as the character
[/table]
[table]
[mrow]Damage Reduction
[row]( armor / ( armor + ( ( 85*level ) + 400 ) ) )
[/table]
É na verdade não traduzi nada, dei crtl+c e crtl+v, mas as tabelas ficaram legais
