New abilities and talents: Druid
Enviado: Sáb Out 04, 2008 10:12 am
NEW ABILITIES
Savage Roar
Finishing move that increases attack power by 40%. Lasts longer per combo point: (Duration: 9 + 5X seconds).
(25 Energy, Instant, Self Range)
Nourish
Heals a friendly target for 1883 to 2187. Heals for an additional 20% for each Rejuvenation, Regrowth or Lifebloom effect (cast by you) active on the target.
(22% Base Mana, 1.5 sec Cast, 40 yd Range)
Revive
Returns the spirit to the body, restoring a dead target to life with 1800 health and 1365 mana. Cannot be cast when in combat.
(72% of Base Mana, 10 sec Cast, 30 yd Range)
NEW TALENTS
Balance
Genesis
Increases the damage and healing done by your periodic spells by 1/2/3/4/5%.
(5 Ranks)
Nature's Splendor
Increases the duration of your Moonfire, Insect Swarm, Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Lifebloom spell by 3 seconds.
(1 Ranks)
Improved Insect Swarm
Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 1/2/3%, and increases the critical strike chance of your Starfire spell by 1/2/3% on targets afflicted by your Moonfire spell.
(3 Ranks)
Improved Moonkin Form
Your Moonkin Aura also causes affected targets to gain 1/2/3% haste and you to gain 5/10/15% of your Spirit as additional Spell Damage.
(3 Ranks)
Owlkin Frenzy
Attacks done to you while in Moonkin form have a 5/10/15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
(3 Ranks)
Typhoon
You summon a violent Typhoon that does 516 to 517 Nature damage when in contact with hostile targets, knocking them back 5 yards.
(1 Rank (5 Trainable Ranks), 36-32% Base Mana, Instant Cast, 20 sec Cooldown, 30 yd Range)
Eclipse
When you critically hit with Starfire, you have a 33/66/100% chance of increasing damage done by Wrath by 10%. When you critically hit with Wrath, you have a 20/40/60% chance of increasing your critical strike chance with Starfire by 15%. Effect lasts 15 sec and has a 30 sec cooldown.
(3 Ranks)
Gale Winds
Increases damage done by your Hurricane and Typhoon spells by 15/30%, and increases the range of your Cyclone spell by 2/4 yards.
(2 Ranks)
Earth and Moon
Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon debuff, which increases Arcane, Fire, Frost, Nature and Shadow damage taken by 3/5/8/10/13% for 12 sec. Also increases your spell damage by 1/2/3/4/5%.
(5 Ranks)
Starfall
You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing 111 to 129 Arcane damage, and an additional 20 Arcane damage to all nearby targets within 5 yards. Maximum 20 stars. Lasts 10 sec.
(1 Rank (4 Trainable Ranks), 39% Base Mana, Instant, 3 min Cooldown, 30 yd Range)
Feral
Primal Precision
Increases your expertise by 5/10, and you are refunded 40/80% of the energy cost of a finishing move if it fails to land.
(2 Ranks)
Feral Charge
Bear: Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.
Cat: Causes you to leap behind an enemy, dazing them for 3 sec.
(5 Rage/10 Energy, Instant, 15 sec Cooldown (Bear), 30 sec Cooldown (Cat), 8-25 yd Range)
Natural Reaction
Increases your dodge chance while in Bear Form or Dire Bear Form by 2/4/6%, and you regenerate 1/2/3 rage every time you dodge while in Bear Form or Dire Bear Form.
(3 Ranks)
King of the Jungle
While Enraged in Bear form or Dire Bear form, your damage is increased by 5/10/15%, and your Tiger's Fury ability also instantly restores 20/40/60 energy.
(3 Ranks)
Mother Bear
Increases the attack power in Bear Form and Dire Bear Form by 2/4/6%, and for each friendly player in your party, damage you take is reduced while in Bear Form and Dire Bear Form by 3%.
(3 Ranks)
Infected Wounds
Your Shred, Maul and Mangle attacks cause an Infected Wound in the target. The Infected Wound reduces the movement speed of the by 8/17/25% and the attack speed by 3/7/10%. Stack up to 2 times. Lasts 12 sec.
(3 Ranks)
Improved Mangle
Reduces the cooldown of your Mangle (Bear) ability by 0.5/1/1.5 sec, and reduces the energy cost of your Mangle (Cat) ability by 2/4/6.
(3 Ranks)
Rend and Tear
Increases damage done by your Maul and Shred attacks on bleeding targets by 4/8/12/16/20%, and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 10/20/30/40/50%.
(5 Ranks)
Berserk
When activated, this ability cause your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduce the energy cost of all your cat abilities by 50%. Lasts 15 sec. You cannot use Tiger's Fury while Berserk is active. Clear the effect of Fear and makes you immune to Fear for the duration.
(1 Rank, 3 min Cooldown)
Restoration
Master Shapeshifter
Grants an effect which lasts while the Druid is within the respective shapeshift form.
* Bear / Dire Bear - Increases physical damage by 2/4%.
* Cat - Increases critical strike chance by 2/4%
* Moonkin - Increases spell damage by 2/4%.
* Tree of Life - Increases healing by 2/4%.
(2 Ranks)
Living Seed
When you critically heal your target with Swiftmend, Regrowth, Nourish or Healing Touch spell you have a 33/66/100% chance to plant a Living Seed on the target for 30% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts 15 sec.
(3 Ranks)
Replenish
Your Rejuvenation spell has a 5/10/15% chance to restore 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick.
(3 Ranks)
Improved Tree of Life
Increases your Armor while in Tree of Life Form by 33/66/100%, and reduces the mana cost of your heal over time spells by 5/10/15%.
(3 Ranks)
Gift of the Earthmother
Reduces the base global cooldown of your Rejuvenation, Lifebloom and Wild Growth spells by 4/8/12/16/20%.
(5 Ranks)
Wild Growth
Heals up to 5 friendly party or raid members within 15 yards of the target for 350 over 7 seconds. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.
(1 Rank (4 Trainable Ranks), 36% Mana, Instant Cast, 40 yd Range)
OBS.: Talents atualizados conforme site oficial.

Finishing move that increases attack power by 40%. Lasts longer per combo point: (Duration: 9 + 5X seconds).
(25 Energy, Instant, Self Range)

Heals a friendly target for 1883 to 2187. Heals for an additional 20% for each Rejuvenation, Regrowth or Lifebloom effect (cast by you) active on the target.
(22% Base Mana, 1.5 sec Cast, 40 yd Range)

Returns the spirit to the body, restoring a dead target to life with 1800 health and 1365 mana. Cannot be cast when in combat.
(72% of Base Mana, 10 sec Cast, 30 yd Range)
NEW TALENTS
Balance

Increases the damage and healing done by your periodic spells by 1/2/3/4/5%.
(5 Ranks)

Increases the duration of your Moonfire, Insect Swarm, Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Lifebloom spell by 3 seconds.
(1 Ranks)

Increases your damage done by your Wrath spell to targets afflicted by your Insect Swarm by 1/2/3%, and increases the critical strike chance of your Starfire spell by 1/2/3% on targets afflicted by your Moonfire spell.
(3 Ranks)

Your Moonkin Aura also causes affected targets to gain 1/2/3% haste and you to gain 5/10/15% of your Spirit as additional Spell Damage.
(3 Ranks)

Attacks done to you while in Moonkin form have a 5/10/15% chance to cause you to go into a Frenzy, increasing your damage by 10% and causes you to be immune to pushback while casting Balance spells. Lasts 10 sec.
(3 Ranks)

You summon a violent Typhoon that does 516 to 517 Nature damage when in contact with hostile targets, knocking them back 5 yards.
(1 Rank (5 Trainable Ranks), 36-32% Base Mana, Instant Cast, 20 sec Cooldown, 30 yd Range)

When you critically hit with Starfire, you have a 33/66/100% chance of increasing damage done by Wrath by 10%. When you critically hit with Wrath, you have a 20/40/60% chance of increasing your critical strike chance with Starfire by 15%. Effect lasts 15 sec and has a 30 sec cooldown.
(3 Ranks)

Increases damage done by your Hurricane and Typhoon spells by 15/30%, and increases the range of your Cyclone spell by 2/4 yards.
(2 Ranks)

Your Wrath and Starfire spells have a 100% chance to apply the Earth and Moon debuff, which increases Arcane, Fire, Frost, Nature and Shadow damage taken by 3/5/8/10/13% for 12 sec. Also increases your spell damage by 1/2/3/4/5%.
(5 Ranks)

You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing 111 to 129 Arcane damage, and an additional 20 Arcane damage to all nearby targets within 5 yards. Maximum 20 stars. Lasts 10 sec.
(1 Rank (4 Trainable Ranks), 39% Base Mana, Instant, 3 min Cooldown, 30 yd Range)
Feral

Increases your expertise by 5/10, and you are refunded 40/80% of the energy cost of a finishing move if it fails to land.
(2 Ranks)

Bear: Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 sec.
Cat: Causes you to leap behind an enemy, dazing them for 3 sec.
(5 Rage/10 Energy, Instant, 15 sec Cooldown (Bear), 30 sec Cooldown (Cat), 8-25 yd Range)

Increases your dodge chance while in Bear Form or Dire Bear Form by 2/4/6%, and you regenerate 1/2/3 rage every time you dodge while in Bear Form or Dire Bear Form.
(3 Ranks)

While Enraged in Bear form or Dire Bear form, your damage is increased by 5/10/15%, and your Tiger's Fury ability also instantly restores 20/40/60 energy.
(3 Ranks)

Increases the attack power in Bear Form and Dire Bear Form by 2/4/6%, and for each friendly player in your party, damage you take is reduced while in Bear Form and Dire Bear Form by 3%.
(3 Ranks)

Your Shred, Maul and Mangle attacks cause an Infected Wound in the target. The Infected Wound reduces the movement speed of the by 8/17/25% and the attack speed by 3/7/10%. Stack up to 2 times. Lasts 12 sec.
(3 Ranks)

Reduces the cooldown of your Mangle (Bear) ability by 0.5/1/1.5 sec, and reduces the energy cost of your Mangle (Cat) ability by 2/4/6.
(3 Ranks)

Increases damage done by your Maul and Shred attacks on bleeding targets by 4/8/12/16/20%, and increases the critical strike chance of your Ferocious Bite ability on bleeding targets by 10/20/30/40/50%.
(5 Ranks)

When activated, this ability cause your Mangle (Bear) ability to hit up to 3 targets and have no cooldown, and reduce the energy cost of all your cat abilities by 50%. Lasts 15 sec. You cannot use Tiger's Fury while Berserk is active. Clear the effect of Fear and makes you immune to Fear for the duration.
(1 Rank, 3 min Cooldown)
Restoration

Grants an effect which lasts while the Druid is within the respective shapeshift form.
* Bear / Dire Bear - Increases physical damage by 2/4%.
* Cat - Increases critical strike chance by 2/4%
* Moonkin - Increases spell damage by 2/4%.
* Tree of Life - Increases healing by 2/4%.
(2 Ranks)

When you critically heal your target with Swiftmend, Regrowth, Nourish or Healing Touch spell you have a 33/66/100% chance to plant a Living Seed on the target for 30% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts 15 sec.
(3 Ranks)

Your Rejuvenation spell has a 5/10/15% chance to restore 8 Energy, 4 Rage, 1% Mana or 16 Runic Power per tick.
(3 Ranks)

Increases your Armor while in Tree of Life Form by 33/66/100%, and reduces the mana cost of your heal over time spells by 5/10/15%.
(3 Ranks)

Reduces the base global cooldown of your Rejuvenation, Lifebloom and Wild Growth spells by 4/8/12/16/20%.
(5 Ranks)

Heals up to 5 friendly party or raid members within 15 yards of the target for 350 over 7 seconds. The amount healed is applied quickly at first, and slows down as the Wild Growth reaches its full duration.
(1 Rank (4 Trainable Ranks), 36% Mana, Instant Cast, 40 yd Range)
OBS.: Talents atualizados conforme site oficial.