Battlefiled 2
- -=KM=-tchelo
- Macaco Admin
- Mensagens: 977
- Registrado em: Seg Ago 18, 2003 6:33 pm
- Contato:
Eu já comprei.. chega na quinta.. vale a pena mesmo.. galera to jogando no terra, não pelo IP do terra q da num server de 32 players .. eu mando listar os servers.. dai mando buscar por terra, dai ele mostra o servidor do terra que joga 64 players... muito show, não tem melhor e a galera joga bagarai... só tem q ter paciencia pra entrar.. pois ta sempre full dai fico uns 5 min tentando pra pegar uma vaga... apareçam!
MissBrechó / Bahia SET


- Terra Nova
- Macaco Admin
- Mensagens: 2347
- Registrado em: Ter Jul 29, 2003 11:23 pm
- Sexo: Masculino
- ReiserFS
- Macaco Admin
- Mensagens: 12231
- Registrado em: Ter Fev 18, 2003 8:32 pm
- Sexo: Masculino
- Main Char: Hellreiser
- Localização: Brasília - DF
- Contato:
eh o jogo tem muito bug mesmo, principalmente de TK, vc encosta no cara depois de 1 hora ele morre por outro e vai tk pra vc heauehuae.
Mas ta pra sair um patch o jogo eh comercial tudo se resolve.
Questão da KEY pode ser resolvido tb. como no UT2004 vai tentar jogar sem Key agora.
No começo ate dava agora só com Key.
Mas ta pra sair um patch o jogo eh comercial tudo se resolve.
Questão da KEY pode ser resolvido tb. como no UT2004 vai tentar jogar sem Key agora.
No começo ate dava agora só com Key.

- ReiserFS
- Macaco Admin
- Mensagens: 12231
- Registrado em: Ter Fev 18, 2003 8:32 pm
- Sexo: Masculino
- Main Char: Hellreiser
- Localização: Brasília - DF
- Contato:
Saiu o patch
http://largedownloads.ea.com/pub/patche ... _v_101.exe
http://209.172.44.79/e107_files%5cdownl ... _v_101.exe
http://www.m-e-tech.com/files/bf2patch_v_101.exe
# Fixed in issue that caused the Multiplayer Browser to become unresponsive.
# Fixed an issue where some game controls were not available to be rebound within the Options menu.
# Fixed an issue with increasing performance degradation on servers.
# Fixed a problem with shader caching on client/host : after the first map in a rotation, shaders would be loaded on the fly during gameplay.
# Fixed a crash with rebinding LMB
# Fixed a problem that caused environment mapping to not appear on reflective surfaces.
# Fixed a crash that happened when a client picks up a kit that doesn't exist anymore.
# Fixed a problem with AI when the game was paused for a long time: bots would become unresponsive and also shoot more accurately.
# LOD distances tweaked on certain objects
http://largedownloads.ea.com/pub/patche ... _v_101.exe
http://209.172.44.79/e107_files%5cdownl ... _v_101.exe
http://www.m-e-tech.com/files/bf2patch_v_101.exe
# Fixed in issue that caused the Multiplayer Browser to become unresponsive.
# Fixed an issue where some game controls were not available to be rebound within the Options menu.
# Fixed an issue with increasing performance degradation on servers.
# Fixed a problem with shader caching on client/host : after the first map in a rotation, shaders would be loaded on the fly during gameplay.
# Fixed a crash with rebinding LMB
# Fixed a problem that caused environment mapping to not appear on reflective surfaces.
# Fixed a crash that happened when a client picks up a kit that doesn't exist anymore.
# Fixed a problem with AI when the game was paused for a long time: bots would become unresponsive and also shoot more accurately.
# LOD distances tweaked on certain objects
