DNet subclass system active on Infinity/Dragon/Nightmare.
Potions will stack in a different way (from tomorrow):
The following three will not stack anymore (before CombatHaste was stacking with Swift Attack):
Swift Attack Potion: +15% atkspd (1200sec) (buyable + craft by recipe)
Greater Swift Attack: +33% atkspd (1200sec) (only craft by laboratory or recipe)
Combat Haste: +50% atkspd, +6% matkspd, +10% mov. speed (600sec) (only craft by laboratory)
The following three will not stack anymore (before Potion of Acumen was stacking with the other two):
Potion of Magic Haste: +11% matkspd (1200sec) (buyable + craft by recipe)
Potion of Greater Magic Haste: +22% matkspd (1200sec) (only craft by recipe)
Potion of Acumen: +33% matkspd (1200sec) (only craft by laboratory)
Potion of Magic Attack: +10% instead of +20% to matk (1200sec) (only craft by laboratory)
Other issues of collision of not-stacking potions with some player skills (warcryer, for example) have been fixed.
Note: yes, Potion of Acumen and Potion of Combat Haste will stack.
Edit by Drake: there was a misunderstood with the serverside names of the items and the clientside name about MagicHaste and Acumen potion. Now corrected in the list above.
Novidades do Dragon
Novidades do Dragon
BRUXA - Elpy/Muse/Saint

ELF POWER !!

ELF POWER !!
- shillien
- Macaco do Sovaco Furado
- Mensagens: 2939
- Registrado em: Qua Dez 22, 2004 6:40 pm
- Sexo: Masculino
- Main Char: SpecialK
E mais :
-Wolf quest: fixed now on luna. Thanks for the info.
-Golkonda: the subclass quest (DNet) will soon be moved to another raid (easier one)
-Pytan Knight: fixed now on luna. Thanks for the info.
-Switch bug: fixing now...
-Subclass DNet: is working since today. Before was locked for co-implementation of the Trascendent class (fully managed now).
-Checking the halberd
-Soul Crystal: life is sad.
-Acumen pots: check the update at the first reboot.
-old Recipebook lost: well, we know it and we are already working on this.
-Mahum Fur: with the basic mats increase there will be more mahum fur too (already remade that droplist on luna, doing now the basic mats increase).
- B grade gloves/boots: fixed on luna and on all servers at first reboot.
-TH: checking...
-Mage: checking...
-Magic XXX Armor Mastery: is right as it is. That skill is only used to be balanced with Spellcraft and the other skills that works inverse (they give automatic malus instead of bonuses). When you change to your Fighter class you lose Spellcraft and other "automatic" passive skills of your mage. Loosing them, automatically you need to lose the "Magic XXX Armor Mastery" to mantain the balance. If you search on the forum i explained how those skills works around 7-8 months ago and why they are like this.
-Dark Panther: checking... but as i remember the Dark Panther was working with C crystals...
-7Signs: i know, for a "sync" issue the Seal Effect period will start on ALL servers on the 4 september. Then it will work all right from that day (4 to 11 sept the Seal Period, then from 11 to 18 the Quest Period, then again from 18 to ... etc... etc... etc...). Also the Olympiad will start on all servers on the 1 September.
-7Signs and Castles: The cause is the one above.
-Spoil Rate: aware of it. We are testing a solution...
-Base Mats increase: already working on it.
-Critical Error Party with Orc: can you report wich skills? (and the client debug error message) thanks.
-Critical Error when Fishing: never happened to me, can you report when you get this error? (and the client debug error message)
by Drake.
-Wolf quest: fixed now on luna. Thanks for the info.
-Golkonda: the subclass quest (DNet) will soon be moved to another raid (easier one)
-Pytan Knight: fixed now on luna. Thanks for the info.
-Switch bug: fixing now...
-Subclass DNet: is working since today. Before was locked for co-implementation of the Trascendent class (fully managed now).
-Checking the halberd
-Soul Crystal: life is sad.
-Acumen pots: check the update at the first reboot.
-old Recipebook lost: well, we know it and we are already working on this.
-Mahum Fur: with the basic mats increase there will be more mahum fur too (already remade that droplist on luna, doing now the basic mats increase).
- B grade gloves/boots: fixed on luna and on all servers at first reboot.
-TH: checking...
-Mage: checking...
-Magic XXX Armor Mastery: is right as it is. That skill is only used to be balanced with Spellcraft and the other skills that works inverse (they give automatic malus instead of bonuses). When you change to your Fighter class you lose Spellcraft and other "automatic" passive skills of your mage. Loosing them, automatically you need to lose the "Magic XXX Armor Mastery" to mantain the balance. If you search on the forum i explained how those skills works around 7-8 months ago and why they are like this.
-Dark Panther: checking... but as i remember the Dark Panther was working with C crystals...
-7Signs: i know, for a "sync" issue the Seal Effect period will start on ALL servers on the 4 september. Then it will work all right from that day (4 to 11 sept the Seal Period, then from 11 to 18 the Quest Period, then again from 18 to ... etc... etc... etc...). Also the Olympiad will start on all servers on the 1 September.
-7Signs and Castles: The cause is the one above.
-Spoil Rate: aware of it. We are testing a solution...
-Base Mats increase: already working on it.
-Critical Error Party with Orc: can you report wich skills? (and the client debug error message) thanks.
-Critical Error when Fishing: never happened to me, can you report when you get this error? (and the client debug error message)
by Drake.
