C6 - Alguns boatos...

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massacre
Gorila Cinzento do Cu Espinhento
Gorila Cinzento do Cu Espinhento
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C6 - Alguns boatos...

Mensagem por massacre »

ae moçada,
do lineage koreano, não confirmadas... mas...
foi feita uma pesquisa entre os players e as duas coisas mais pedidas talvez sejam implantadas no C6::

1º - que no C6 tenha uma área de livre PVP, algo parecido com a arena do RYL 1 e map2 (caernaveron) do RYL2 (não sei como direito - pois existe pvp fora das cidades e nas arenas - giran e coliseum)

2º - uma 6ª raça.. isto mesmo ... uma 6ª raça... boatos que sejam talvez VAMPIROS ou UNDEADS (mortos-vivos) ou VARKAS (silenos).

e possivelmente implantarem as duas coisas juntas já no C6...

mas só boatos por enquanto.....
Bartz - Oficial:
Rogue - lvl 29
Destroyer - lvl 45
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Giglio Away
Macaco do Sovaco Furado
Macaco do Sovaco Furado
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Mensagem por Giglio Away »

seia legal se tivese uma raça estra mesmo.. to cançado de ver sempre as mesmas caras uiashuash
imagina que bala digamos os hobbit dagger e arqueiro, seria possivel ^^
tem orc e porque não poderia ter tambem goblins?
e seria legal se tivese clan hall em talking island suahusahasusah
mas o melhor se tivese outro boss com um nome de deus, algo tipo "GiglioAway" hasuhsaus
....
os locos já tão pensando em C6 e aqui não tem nem C5 ainda uashuas
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Erikfirst
Chimpanzé Manco de Muleta
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Mensagem por Erikfirst »

Fiquei sabendo que vão ter naves e novos summons que voam para acrescetar batalhas aereas ^^
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Giglio Away
Macaco do Sovaco Furado
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Mensagem por Giglio Away »

Erikfirst escreveu:Fiquei sabendo que vão ter naves e novos summons que voam para acrescetar batalhas aereas ^^
sera que vai ter lightsaber tambe?
ashusahushusahausuash
seria legal eles liberarem wyverns para a gurizada só que com uma quest foda ou ne tanto^^ porque os liders de castelo monopolizao os wyverns asuhsauhsauashas
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Erikfirst
Chimpanzé Manco de Muleta
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Mensagem por Erikfirst »

Ps: Naves vide Warcraft 2
Não pensem em nada modernoso porque perde o sentido da coisa
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deathkiss
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Mensagem por deathkiss »

Eu gostei muito eh do skill pra mandar summom pro espaço !! Ne Erik ahahahuahuah
BRUXA - Elpy/Muse/Saint


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Dio9o
Macaco Pelado do Saco Enrugado
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Mensagem por Dio9o »

quando o oficial era c3 falavam q iria ter uma nova raca no c4.
Não cobiçais a mulher do próximo quando o próximo estiver próximo.
by belabunda ;)
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SamWave
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Mensagem por SamWave »

Esse papo de nova raça depois de muito tempo do jogo lançado, acho sacanagem, imagina, o cara upa, se mata pra conseguir as coisas, ta lá na frente já e....vem uma nova raça, melhor ou pior, sei lá...criar outro char pra ver a nova raça? e ai...do zero no oficial é foda...

Mas sei lá, só quero o dragon devolta...
"O Lula é meu pastor........por isso estou pastando...."
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deathkiss
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Mensagem por deathkiss »

O que se sabe sobre o C6 até agora eh isso ( info ainda a serem confirmadas) :

C6
[Player Character related changes]

1. Changes to PC death penalty
* Penalty applied to characters upon death have been modified as follows:
- Normal character: Player does not drop items upon death
- Chaotic charcter: Chance of dropping items has been reduced
2. Upon death, there will be a chance the player may be inflicted with a debuff penalty that affects the player's fighting abilities; the chance of debuff is about the same as the current chance of dropping items
* The death penalty debuff is stackable. If a player dies again while in a debuffed state, the player will receive a second debuff and its effects will stack.
* Debuff status is visible through the debuff window. Its duration is infinite.
* The debuff can be cured using a 'Recovery Scroll'
* The 'Recovery Scroll' comes in different grades. A player must use the correct grade scroll for his/her level (based on expertise). The scroll, however, cannot be used by chaotic characters.
* The debuff can also be cured at the Black Judge. Chaotic characters may recover from their debuffed status through this NPC.
* The Black Judge can be found in Floran Village, Wastelands, Hardin's Private Academy
* The effect of 'Charm of luck' has been changed to eliminate the chance of being debuffed upon death.


[Skill related Changes]

1. Party summoning skill added
* A new skill 'Summon Friend' has been added to Summoning classes
* The skill is first learned at 56. The spellbook can be purchased from Rune and Godad castle towns or can be obtained as a drop.
* The character being summoned must have a 'Summoning Crystal' in his/her inventory
* 'Summoning Crystal' can be purchased from grocer shops in town. (note: Summoning Crystal is 40,250 adena from Giran at 5% tax)
* Party members cannot be summoned into Siege zones, certain Raid boss areas, or Olympiad tournament arenas.
* Dead members or players in combat cannot be summoned.
*The number of classes with this ability will be expanded in a later update
(note: Currently on the PTS this skill is available to Warlocks, ES, PS and Necros)


[Item Related Changes]

1. Emergency Potions added
1. The following emergency potions have been added
* Emergency Potion of Life - HP Recovery
* Emergency Potion of Mind - MP Recovery
* Emergency Combat Potion - CP recovery
2. Emergency potions come in various grades from No-grade to S Grade. Players can only use potions suitable to their level.
3. Emergency potions can be purchased from NPCs or common crafted.
* Emergency Potion of Life can be purchased from NG ~ C Grade
* Emergency Potion of Mind can be purchased from NG ~ D Grade
* Emergency Combat Potion can be purchased from NG ~ S Grade
(note: It's been confirmed that all potions are available upto S grade, with higher lvl ones being common craft only. Emergency pots are instant pots with 5 minute reuse delay. They are quite expensive to make. As of 09/01 The A Grade life potion replenishes about 1350hp. A Grade Mana potion replenishes about 360mp.)
4. Recipes needed for common crafting are produced by clan halls
5. Grades of Emergency of Potions available in towns vary depending on the town.
2. Instant Items added
* For better soloability, various herb items have been added
* Buffing herbs and regular buffs do not stack. For example, if a player acquires a Herb of Power or similar fighter-type herb while under trhe effect of a Might buff, the Might buff will not apply while the herb is in effect. However, the buff will return to effect once the herb wears out.
3. Luxury Shop items added
* Giran luxury shop now sells Soul crystals levels 7~10
4. The weight of following items have been decreased as such:
* Spirit Ore: 10 -> 5
* CP Potion: 110 -> 25
* Greater CP Potion: 500 -> 100
5. Reuse delay on CP potion and Greater CP potion has been reduced by 50%
6. B grade weapons (Swords, Bows, Blunts, Poles etc.) can be exchanged for fist weapons of the same grade at Mammon Blacksmith. However, fist weapons cannot be exchanged for other weapons.
The fist weapons in reference to this are Artho Nails and Bellion Cestus


[Quest Related Changes]

1. The quest limit has been increased to 25 from the current 15
2. When starting a Second class transfer quest, players now receive 'Dimension Diamonds' which can be exchanged for SoEs. (If your character has already started the quest, the item will be given at the end of the quest).
3. The quest 'Enhance your weapon' has been changed so that soul crystals can no longer break when levelling from 1 to 10


[Interface Related Changes]

1. Buff/debuff window improved
* Debuffs will be displayed in its own window separate from buffs
* The debuff window andToggle-skill window are limited to 10 entries
* The buff window's limit has been increased to 24 from 20
* In order to increase the buff limit, the skill 'Increase of Divinity' must be learned. In order to learn the skill, players need 'Spellbook-Increase of Divinity'
(note: You need one spellbook for each of the new buff slots. All four books have different methods of obtainment and have different lvl reqs.)
2. Clan member reorganization
* Clan members can be moved between different units in a clan without having to leave and rejoin clan.
* This authority is given only to the clan leader
* Clan members in the academy unit cannot be moved, and clan members in other units cannot be moved into the academy unit
3. Party Matching
* Party members can now invite members into the party matching panel
* Players are able to check players list, invite to party and send tells through the party matching panel
4. Minimap improved
* The features in Adventurer's guide book have been implemented directly into the minimap
* The Adventurer's guide book item is no longer usable, and can be sold back to NPC for purchased price.
* The location of the cursed weapon (Demon sword) is now indicated on the minimap
5. Additional shortcut windows
* Upto 3 shortcut bars can be displayed simultaneously
* Press the small triangle on the shortcut bar to adjust the display
* Additional shortcut bars can only used by mouse clicks (2nd and 3rd rows)
* Additional shortcuts are not supported by gamepads
6. Loading windows now display useful game tips. This can be turned on and off in the options panel.
7. An option has been added that allows players to hide items dropped on the floor from displaying
* 'Hide dropped items' can be switched on and off in the options panel
* When turned on, items dropped on the floor will not be displayed
* When turned on, items dropped on the floor cannot be picked up by clicking, but can be picked up using the pickup action

[Seven Signs related changes]

1. When in possession of the Seal of Strife following changes will take place:
1. Max CP of winning cabal will be increased by 10%
2. Respawn town changed in siege
* When Dawn is in posession: remains same (respawn at second town)
* When Dusk is in posession: Clans participating in siege will respawn at first town upon scroll or death
* When not in posession: Clans participating in siege will respawn at first town upon scroll or death


[Olympiad Related Changes]

1. Olympiad arena size has been slightly reduced
2. Following changes have been made to competition times
* Olympiad competitions will occur from 6pm to midnight (6 hours)
* Game start notice: 30 seconds -> 120 seconds
* Preparation period: 50 seconds -> 60 seconds
* Competition period: 180 seconds -> 360 seconds (display added to countdown 2 minutes before end of competition)
* Finalization period: 20 seconds -> 40 seconds
3. Non class-limited olympiad must now have 9 players signed up to start
4. To eliminate unjust behaviour following rules apply when participant ends competition by restarting, subclass changing, being overweight etc.:
* Before entering arena: Game is processed as a tie and player that ended participation will lose 1/5 his/her poitns
* After entering arena: Game is processed as a loss
* After starting competition: Game is processed as a loss
5. Points moved during games without class limit have been changed to 1/5 from 1/3. Number of gate passes rewarded for this category have been reduced to 30
6. The lower limit of olympiad points that can be turned in has been increased to 50 from 40
7. Upper limit of olympiad rewards has been decreased from 2000 to 1000
8. Bonus points received by Heroes has been increased to 300 from 100
9. The minimum participation for hero selection has been increased to 9 from 5


[Other Changes]

1. Gatekeeper fees are discounted by 50% between 8pm and midnight. This does not apply on weekends.
2. Items sent by freight can now be retrieved from any freight NPC
3. All characters under lvl25 can now receive newbie bonuses regardless of it being a first character or not
4. Some of the regular mobs spawning near raid bosses have been removed
BRUXA - Elpy/Muse/Saint


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deathkiss
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Outras Mudanças

Mensagem por deathkiss »

Eu gostei da mudança em relação aos raids, a ally q for primeiro atacar tem prioridade nos drops... E gostei do skill novo do summoner de poder invocar um outro player, ótimo pra pvp :lol:

[Update for PCs]

EXP Death Penalty has been changed.
1-75 levels are same as before, but starting lvl76 EXP Death penalty will decrease as level increases.


[REFINEMENT]
Refinement System has been added what users can add weapons various and more strong abality.

1. Refinment Guide
- Blacksmith of every towns except noob towns can refine weapons
- Required items for Refinement are weapon to be refined, Stone of Life, and
Gemstones
- Avaliable weapon grades are from C grade to S grade.
- Stone of Life can be obtained from Monster Hunting.
- C and B grade weapons require D grade Gemstones and A and S grade
weapons require C grade Gemstones.
- Refinement proccess is "resigister in order of weapon, Stone of Life, and
Gemstone then click 'Refine' button in Refinement window.
- Refinement can be removed from Blacksmith and need the fee(Adena)

2. Options
- Options of Refinement are decided by Stone of Life and the Grade of Weapon
and the Success rate is 100%.
- Options are below
Basic Stats Increases (STR, CON, INT, MEN)
Battle Stats Increases (PAtk, PDef, Matk, Accuracy, Evasion)

3. Refined Item Attribute
- Refined Items can't be moved by Trade, Drop, Freight. But, Deposit
into warehouse is possible.
- SA bestowed and Enchanted Items can be refined, also Refined item can be
bestowed SA and enchanted.
- Refining Items doesn't change SA and Enchantment Attributes.
- Removing Refinement on Items makes possible trade, drop and freight service.


[SKILL]

1. New Skills

Passive Skills

Inner Rythm : Waste MP for Song/Dance will decrease.
Knight Hood : When equip Heavy Armor, PDef Increases, and Shield PDef
increases.
Master of Combat : When use Sword/Blunt/PoleArm/Duals/Fist weapons, PAtk
increases and Max of CP increases
Archery : When use Bow, PAtk and Attack Range increases.
Assisination : When use Dagger, PAtk and the chance of Critical Attack increases.
Arcane Lore : Resistant to Element Attribute Attack increases and MAtk increases.
Necromancy : Resistant to Dark Attribute Attack increases and MAtk increases.
Summon Lore : When equip Robe/Light Armor, PDef and Casting Speed increases,
and Waste of MP for Magical Skills decreases.
Divine Lore : Waste MP for Magical Skill decreases.

Active Skills

Brave Heart : Recovers CP using spirit
Force Maditation : Using Force, increases of HP/MP regen while can't move. For
this effect, PDef will decreases greatly and the effect will be
cancled when impacted.
Sonic Barrier : Using Sword, makes instant Shield, makes invincible to normal hit
and skill, buff/debuff.
Force barrier : Using Force, makes instant Shield, makes invincible to normal hit
and skill, buff/debuff.
Mirage : Removes opponent's target in ceratin chance when opponent attacks.
Dodge Attack : Evades instantly from melee physical skill.
Counter Attack :Reflect damage to opponent's melee physical skill.
Summon King of Kat : summons King of Kat.
Summon Unicorn of Magnus : summons Unicorn of Magnus
Summon Spectral Lord : summons Spectral Lord
Clance : Cancle all Debuffs of target.
Salvation : Resurrect target in fully recrovery. Target retain all buff/debuff when
died. But, Blessing of Noblesse and Seal of Fortune will disappear
Mystic Immunity : makes invincible from Buff/Debuff for a short time.
Spell Turning : Cancles near target's casting and spells.
Chant of Magnus : For a short time, gives party members soul of ancient sorcerer.
consumes Spirit Ores.
Victory of Paagrio : For a short time, gives ally members soul of ancient hero.
consumes Spirit Ores.
Emblem of Paagrio : For a short time, gives ally members resistant to cancle
attacks and Debuffs
Fist of Paagrio : Increases Max CP of Ally members, and recovers increased CP,
consumes Spirit Ores
Chant of Gate : Summons Party Members, consumes crystal of summon.
Summon Attarct Cubic : Summons Attarct Cubic.
Banish Holy : Makes angel flee with horror. Instant kill is possible, consumes Soul
Ores.
Break Dureth : Using force, escapes from rooted conditions.
Sonic Move : Exploding Sword Force, instantly increases Movement Speed.
Shock Stamp : Stomps feet, shocks surounding opponents and remove their
target.
Escape Shackle : Escape from arrest condition.
Aura Flash : gives Aura Flare damages surrounding opponents and removes their
targets. consumes spirit ores.
Celestial Shield : protects target with divine power. makes target invincible
instantly.
Invocation : while can't move, increases MP regen greatly. while effected, PDef decreases greatly, effect will be cancled when being impacted.

Fusion Skills
Fusion skills have been added. 2-4 party members need to gather force/magic power.

Battle Stance : transfer self force to party member
Spell Stance : transfer self Magic power to party member
Symbol of Guardian : creates force field to maximize surrounding PDef Ability. All
toons will be affected in force field area, and it will be
disappear when leaves area
Symbol of Noise : creates force field to prevent song/dance. All toons song/dance
will be cancled in this area.
Symbol of Resistance : creates force field to maximize debuff resistant. All toons
will be affected in force field area, and it will be disappear
when leaves area
Symbol of Fist : creates force field to maximize HP/CP regens. All toons
will be affected in force field area, and it will be disappear when
leaves area.
Symbol of Energy : creates force field to maxmize PAtk and Force Power. All toons
will be affected in force field area, and it will be disappear when
leaves area.
Symbol of Snipe : creates force field to maxmize Bow Mastery. All toons
will be affected in force field area, and it will be disappear when
leaves area.
Symbol of Assasin : creates forcefield to maxmize chances of evasion and critical
attack. All toons will be affected in force field area, and it will
be disappear when leaves area.
Volcano : creastes forcefield to give strong damage of fire attribute. can't move
when cast spells, consumes mp additionaly while this effect.
Cyclon : creastes forcefield to give strong damage of wind attribute. can't move
when cast spells, consumes mp additionaly while this effect.
Tsunami : creastes forcefield to give strong damage of water attribute. can't move
when cast spells, consumes mp additionaly while this effect.
Day of Doom : creates forcefield to give strong debuff that removes all abalities.
All toon will be affecte in this area.
Gehenna : creates forcefield to give strong damage of dark attribute. can't move
when cast spells, consumes mp additionaly while this effect.
Anti Summon Field : creates forcefield to erase summons periodically. All summons
will be affecte in this area.
Purification field : cancles all debuff surrounding ally members.
Miracle : Recovers all HPs of surrounding ally members.
Fire of Invincibility : gives surrounding ally members the blessing of flame and
makes them invincible.
Mass Recharge : recovers MP of party member greatly.

2. Swoop Cannon for siege summon

- War Smith can learn 'Swoop Cannon' skill at lvl 68.
- Only Attackers can summon Swoop Cannon, but Defenders can't.
- Swoop Cannon can use skill without change of stance.
- Swoop Cannon attacks into same detrection summoner looks without targetting.
- Attack of Swoop Cannon is not obstructed by castle walls or any structures, and
gives damage all PCs and NPCs (Attackers and Defenders will have damages.)
- When attacks, consumes 'smokeless powder' (It can be obtained from trader
NPC of Ivory Tower.)
- When summoner dies, Swoop Cannon will disappear.
- only can summon inside siege field.
- when summons, consumes A grade Crystals.
- After summons, consums B grade Gemstones periodically.

3. Castle owned Clan Skill
Castle owned Clan members can learn skill by obtaining Circlet. and Castle Lord can learn skill by obtaining Crown. Crown of Castle Lord can be received from the grand chamberlain NPC. Circlets of each castles can be bought from the grand chamberlain NPC. Also, Academy members can't wear Circlets any more.

Shock Immunity : increases stun resistance for a short time when wears circlet.
Clan Gate : creates Gate that summon clan members when wears Crown of Castle Lord.

Skills will be activated when equips items above.
Skills will be disappear when lose castle. Also, Circlet/Crown will be unequipped automatically.

Shock Immunity reuse time is 10 mins.
Clan Gate reuse time is 1 hr.

Clan member Summon process
When castle lord cast 'Clan Gate' spell, Summon Circle will appear around Castle Lord, and Castle Lord can't move.
System Message will inform Clan member logged on.
Clan member can transport to Castle Lord by talking to Sorcerer NPC inside Castle.

4. Changes of Existing Skills
Stun Shot - Skill Damage increases slightly.
Benediction - Casting requirement and tooltip has been changed
(HP 25% -> MP25%)
Mana Burn/Mana Storm - will wake up sleeping PCs.
Death Whisper/Dance of Fire - Critical Damage effect decreases.
Recharge - Class who learned recharge skill can't have effect. (EE,SE can't cast recharge any more) .... this is confusing.... anyway no more self recharge.
Nuker's attack spell damage can be recuded by shield defense in certain chance.
(ex:WindStrike, AquaSwirl, Twister, Blaze, DeathSpike, Prominance, IceDagger, Hurricaine)
Greater Heal,Chant of Life, Heart of Paagrio will have same magic effect simultaneously. Also, they will be located in Buff Slot.
Location of Heal pots effect has moved from buff slot to Heal Pots slot.
Bishop can learn lvl11 Major heal, and skill enchant it.
Curse Fear, Horror, and Fear will affect to PCs.
Soul Shot effect of physical skill increased greatly.
Magic BackFire effect increased.
Those skills power increased greatly; Spining Slasher, Thunder Storm, Hammer Crush, Soul Breaker, Tribunal, Judgement, Armor Crush, Shock Blast.
Those skills can be SkillEnchanted; Tribunal, Judgement, Arrest, Shackle, MassShackle, BanishUndead, Critical Blow, MightMortal, Stealth, Sand Bomb, Mass CurseFear, Mass Curse Gloom, Erase, Magical BackFire, Mana burn, Mana Storm, Turn Undead, Major Heal, Major Group Heal, Summon Swoop Cannon, Shock Stamp, Aura Flash, Banish Holy


[PRIMITIVE ISLAND]

'Primitive Island' has been added in the south of Rune Town Castle.
You can go there by ship or swimming.
This is the highest hunting place, PVE system is quite different.
You can do quests like SA lvl11,12, Clan reputation quest, and New A grade Mats items Quest.
Boss monster Siren lives here. To enter Siren Lair, you have to do quest 'Charge on Siren'.
There is a NPC who summon dead party members next to you at dock by paying adena. All dead party members can be summoned.
Specially, Tyrannosaurus can go burserk while combat mode. When this happenes, 'capture' skill can make you easier hunt.

1. Capture System
Capture system makes monsters of Primitive Island very weak.
When complete 'proof of El Croquis Hunter' quest started by dock of primitive island, you receive 'capture device of El Croquis' as reward.
Stone of Capture can be obtained from NPC of the deserted island in south of Primive Island (Quest NPC will Guide the direction.)

[ITEM]

1. The highest A grade weapons have been added. Required SA crystals are level 12.

2. ETC.
You can store items can't be traded or dropped into warehouse.
Mental Recovery Potion Reuse time has been reduced to 5 mins.
Mental Recovery Potion and Life Recovery Potion shares resue time. Therefore, after use of Life Recovery Potion, Mental/Life Recovery Potions can't be used in 5 mins.
Shortcut window will display reuse delay of Recovery Potions.


[Reflected Weapon (?)]

To help Character level up, Reflected Weapons have been added.

1. Attributes
Reflected Weapons have same abality and appearance as existing weapons, but its durability is limited and its lifetime is limited.
When durability of weapon is zero, it disappears.
When equips item, durability decreases, when unequips, durability doesn't decreases any more.
Caution :when equip/unequip too many times, durability decreases faster.
Reflected weapons can't be moved by trade, drop, freight service. Private Warehouse service is possible.
Reflected weapons can't be enchanted, refined, bestowed SA, crystalized.

2. Purchase Way
Reflected weapons have various D,C,B grade weapons.
When you complete occupation change quest, you get exchange certificate of Reflected weapon. D grade exchange certificate for 1st class occupation and C grade for 2nd class occupation.
Exchange Certificate can't trade, drop, private store sale.
When you meet GrandMaster NPC with exchange certificate, you obtain Reflected weapon as reward.
C, B grade weapons can be purchased from weapon store NPC of town by paying adena.
Only min. lvl40 PCs can purchase Reflected weapon. Depends on PCs level, purchasable weapon lists differ.


[QUEST]

1. New Quests

1) Mini Game Quest
- Let's Card Game - lvl61 req. repeatable Starting NPC is Clump of Aden Town.
- Temptation Whisper - lvl50 req. repeatable Starting NPC is Wilbert of Aden Town
2) Clan Reputation Quest
- Clan, earns reputation - clan level 5 req. repeatable earns reputation by capturing Tyrannosaurus. Starting NPC is Baldeith of Rune Town.
3) Raid Boss 'Siren' Quest
- Encounter with El Croquis - lvl75 req. Non-Repeatable, First quest of Siren quest, meet Marques NPC in dock of Primitive Island.
- In the name of furious(?) god part1- lvl76 req. Non-Repeatable, meet Musika NPC at South Island of Primitive Island.
- In the name of furious(?) god part2- lvl77 req. Non-Repeatable, meet Asama NPC at South Island of Primitive Island.
- Charge into Siren- lvl77 req. Repeatable, Need to complete all three quests above, Find Shilen's Statue in lost nest of Primitive Island
4) Capture Weapon Obtain Quest
- Proof of El Croquis Hunter - lvl75 req. Non-Repeatable meet Marques in dock of Primitive Island.
5) ETC Quest
- Toward Primitive Island - lvl75 req. Non-Repeatable, introduces Primitive Island. meet Anton of Rune Town.
- Rise and Fall of El Croquis Tribe Life - lvl75 Repeatable, Hunt Dinosaurs in Primitive Island and get New A grade Weapon Blades. meet singsing in dock of Primitive Island.
- Defeat Assault Troop of El Croquis - lvl75 Repeatable, Depeat villains pillaging warehouses of dock of Primitive Island and get reward from Warehouse manager. meet Dindin in dock of Primitive Island.
- Research of Ancient Powerful Creatures - lvl75 Repeatable, Hunt Dinosaurs in Primitive Island and earn new A grade weapon recipe as reward. meet Dindin in dock of Primitive Island.

2. Changes of Existing Quests
- Enhance your Weapon
Monsters can upgrade lvl11,12 SA were added.
New monsters are Siren and Tyrannosaurus, One party member whose party give the last damage get SA in random chance.
When PC obtain lvl11-13 SAs, surround all PCs in certain range will be informed by System Message.
When complete occupation change quest, exchange certificate of Reflected Weapon will be rewarded. Exchange Certificate of D grade Reflected weapon for 1st class change finish and Exchange Certificate of C grade Reflected weapon for 2nd class change finish.
Exchange certificate of Reflected weapon can't be traded, dropped, and make private store.
lvl80 PCs can't start Sin Eater Quest. lvl80 PCs need to change their subclass and start this quest.
PCs will perform special social action once they finish class change quest or special quest.

[NPC]

1. Raid, Boss Monster
Movable Raid Monster 'Gordon' was added in Goddard Area.
Gordon will attack PC who equips Zariche or Akamanagh.
Some Raid monster's appearance and movement speed have changed.
Antharas/Valakas
- HP/PDef/MDef has been decreased
- will have archery resistance. But, no big differences since nerf of PDef.
- Earth Dragon Antharas will have new appearance.
- Difficulty of Antharas Raid will differ depends on total number of Raid groups.
- Reward of Antharas Raid will differ depends on Difficulty of Raid.
- Minions of Antharas were added.
- Number of Minions of Antharas will differ depends on total number of Raid groups.
- When you kill minion of Antharas, you will obtain useful recovery items.

2. Below monsters were readjusted to lvl80s. But Rewards are same as before.
Pagan Temple, Monastery of Silence, Imperial Tomb, Forge of Gods, Rift of Dimensions, Ketra/Varka Stronghold.

[RAID CHANNEL]

Existing Raid Channel has been changed to Alliance Channel
Party info window has been added in alliance channel. It shows each party members.
Without clanskill clan emprium, Alliance Channel can be created and invited by [Strategy Handbook] item.
Larpin of Ivory Tower sells [Strategy Handbook].
When Raids of Raid monster and Boss monster, Leader whose alliance attack first raid monster obtains priority of looting items. (System Message will inform which Alliance Channel Leader has been authorized.)
To obtain prior looting of Raid/Boss monster;
* Raid Monster : more than 18 mebers of alliance channel
* Boss Monster (Ant Queen, Zaken, Orfen, Core) : more than 36 mebers of alliance channel
When Raid/Boss monsters go back to normal mode (non-Battle mode) and 5 mins pass, Rooting authority changes to Norman rooting. However, When other alliance succeeds the same Raid monster before rooting mode changes, the rooting authority will be retained to the previous alliance.
Party info window displays each party member and their class, and when double-click party member, can target him/her.
In alliance channel, 'content refresh' button that refresh info of alliance member(number of party, total number of members)was added.
Alliance channel info window can be minimized.
Alliance channel chats will be displayed in normal chat window.
Orders of commander will be displayed in right bottom of screen as Screen Message.
Related commands are below (use ` key next to number 1 on keyboard)
a. chat with each party leaders : ` [message]
b. leader order : `` [message]
In chat filtering option box below chat window scrolls, click ' do not show alliance commander order', messages won't show any more.

[Duel]

Duel system has been added regardless of location. There are 1 vs 1 and party vs party duels.

1. Attribute
PCs can proceed duel without chaotic system rule.
PCs can duel without level gaps.
When defeated, no penalty (debuff, exp penalty).
When duel ends normally, PC's CP will recover up to 100% and HP/MP up to 50%.

2. Duel Process
a. 1 vs 1 Duel
type '/duelrequest(?)' or click 'duelrequest' icon in action window.
When opponent's HP becomes 1, win duel.
If doesn't want to receive duelrequest, check 'refuse duel request' in option window of game menu.
Duel lasts 2 mins.
a. party vs party Duel
type '/partyduelrequest(?)'
Only party leader can request party duel, but target doesn't matter whether he/she is leader or not.
When opponent's party accept duel request, both of party members will be transported to Party Duel Arena.
If doesn't want to receive duel request, Party leader needs to check 'refuse duel request' in option window of game menu.
Duel lasts 5 mins.
In duel, all Skills and Items related to return, SOE, BSOE can't be used.

3. Improper condition of duel request
When you meet any one of condition below, party duel request/accept can't be done.
when opponent is in combat/duel, purple, Cahotic
when participates in olympiad
when opens private store or craft shop
when HP/MP is 50% below or dead
when participate siege
when request duel to same party member
when you are in the zone when you can't restart
when you are in siege field
when you are too far away from target PC
when all the party duel arena are booked
when you are in clan war
when you are in peace zone or battle zone

4. Caution
When party is in alliance channel and request/accept party duel, party will leave alliance channel automatically.
When party opens party matching window and request/accept party duel, party matching window will be closed.
When party member in process of trade and transport to party duel arena, trade will be cancled.
When duel finishes abnormally or forcedly, PC's HP/MP/CP don't recover.

5. condition of forced duel finish
when type '/duelsurrender' command in duel
when distance of each is too far (when target window disappears)
when PC enters zone of non-battle area after duel starts
When PC in duel attacks the other PC not in duel


[INTERFACE]

1. Mini Map
When you click 'enlarge map' button in map window(alt+M), Map will be maximized to full window.
5 maps of dungeons located in noob town were added. When enters those dungeons, dungeon map appear by opening map window. (Abandoned Mine, Cave of Trial, Elven Fortress, Elven Ruins, Dark Arts Research Center)
Can track down Zariche/Akamanagh. When both weapons are in same location, Skull types icon will be displayed.

2. party member status window
Party window option was added;which located in left of party member status window and can be minized/maximized.
Can adjust 'see party members buff, see debuff, close buff/debuff' by clicking existing party member buff button

3. Screen Message
In various channel, Screen message can be displayed.
Server down message or duel request message will be displayed in Screen Message.


[Seven Sign]

Some layout of entrance of seven sign dungeon has been changed. (Catacomb of the Apostate, Catacomb of the Heretic, Catacomb of the Forbidden Path)
When dawn obtains seal of strife, dusk can't summon siege golem, Wild Hog Cannon, Swoop Cannon.
When dusk obtains seal of strife or none obtains seal of strife, Siege summon can be used (same as before)


[SIEGE]

The ability of Nephilim Mercenary has been increased greatly when dawn can deploy with seal of strife possession.
HP of Wild Hog Cannon increased.


[ETC]

Arena of Colosseum has been changed same as normal field. Therefore free PVP can't be done anymore. Please use other arena.
When olympiad starts after starting count, CP,MP,HP will be recovered one more time. (good news for DC and OL I guess)
Some Noblesse teleport Coordinates have been relocated.
When get hit by monster or PC without any targetting, it will be automatically targetted to those monster or PC (When you target some monster/PC already, this won't work.)
System Message Window has been moved to chat option window.
When activate automatic soul shots and move this icoss to other shortcut window, automatic soul shots will be deactivated.
Some waste of pet food have been decreased.
BRUXA - Elpy/Muse/Saint


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SamWave
Urangutango careca com franja na testa
Urangutango careca com franja na testa
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Só queria o dragon de volta...podia ser até c3 denovo...hauhuahuahuaha
"O Lula é meu pastor........por isso estou pastando...."
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